Pampita
Legacy Supporter 3
- Joined
- Jan 30, 2012
- Location
- Raiding your town.
So today i stated some suggestions that should be done to help the server on Offtopic chat, and decided that it should be posted on the forums and discussed
1. Market plugin and how it affects the Merchant class
The problem:
We all know the market is the best way to sell your stuff right now apart from trade chat. Since this doesn't have any restrictions on class/level, and it's way easier and faster to use than looking around Trade District like it used to be. Even if it's really useful and practical it pretty much removes the point on going the merchant class. What i am trying to say here is; Who will bother renting a Trade District shop, placing chestshops (Which cost 50s each) when you can just use one command, set a price and sell whatever item you want on the market, faster and without any kind of tax or fee. This not only affects the amount of shops, but also the amount of merchants, and the whole economy.
What I suggest:
I think the market should be restricted so only merchants are able to post items on them. This will not only help out the Shop Disctrict, Chestshops and Merchants but it will add a new kind of service aswell, since Merchants will be able to post stuff on the market for people for a small fee. There should be this new skill added which works just like "Black Market" called "Market" which allows Merchants to post items on it for a small fee, pretty much a faster Chestshop for when you need money faster. This could be added around level 30 (Please discuss)
Main Ideas:
1. Market plugin and how it affects the Merchant class
The problem:
We all know the market is the best way to sell your stuff right now apart from trade chat. Since this doesn't have any restrictions on class/level, and it's way easier and faster to use than looking around Trade District like it used to be. Even if it's really useful and practical it pretty much removes the point on going the merchant class. What i am trying to say here is; Who will bother renting a Trade District shop, placing chestshops (Which cost 50s each) when you can just use one command, set a price and sell whatever item you want on the market, faster and without any kind of tax or fee. This not only affects the amount of shops, but also the amount of merchants, and the whole economy.
What I suggest:
I think the market should be restricted so only merchants are able to post items on them. This will not only help out the Shop Disctrict, Chestshops and Merchants but it will add a new kind of service aswell, since Merchants will be able to post stuff on the market for people for a small fee. There should be this new skill added which works just like "Black Market" called "Market" which allows Merchants to post items on it for a small fee, pretty much a faster Chestshop for when you need money faster. This could be added around level 30 (Please discuss)
Main Ideas:
- Only merchants will be able to use the Market.
- There will be a new skill added to the class which allows them to use it.
- Trade Disctrict will be more active and more shops will be rented
- ChestShops will start being used more
- Merchants will have the chance of offering a new kind of service. (Posting items on the market for others).
- There will be more Merchants and they will have a more active role on the economy.
The problem:
A few supporter perks have been removed lately, (Mainly speaking about Residences and Free Herogates).okay, so the old residence plugin has been totally removed, the only ways to protect your stuff right now are either using LWC's or making/being part of a town. I don't think it was a bad idea at all, i mean, you can make a town for a single player for a pretty low price, but a high daily tax, this makes players have to be active to keep their stuff untouched. It's pretty useful, but removes one of the biggest perks of being a supporter.
This takes me to the other problem, Herogates, right now Herogates are free for everyone to use and spam, they also can be used during combat, bringing a little mess and fights in spawn, right now it's the main way of traveling on the server, which i think really hurts the PvP. What i am trying to say here is, now the whole world is PvP, but the only classes who get real PvP are rangers, since everyone is so far away on the map that there's rarely any PvP on central spots like there used to be, since most of them used to be Spawn Roads and now rarely anyone uses them, thanks you Random TP signs and Herogates.
What I suggest:
I think some more perks should be added to donors, perhaps related to voting (Depending on the tier people get x amount more of money and xp for voting), *(please feel free to post your ideas on here). Herogates must go back to costing 15s per use, it's not a high cost and it's really easy to get, random TP signs should be removed aswell. This will make people start using more spawn gates, making spawn more active and helping PvP out. Since alot of people would rather run 1000 more blocks than spending 15c.
Main Ideas:
I think some more perks should be added to donors, perhaps related to voting (Depending on the tier people get x amount more of money and xp for voting), *(please feel free to post your ideas on here). Herogates must go back to costing 15s per use, it's not a high cost and it's really easy to get, random TP signs should be removed aswell. This will make people start using more spawn gates, making spawn more active and helping PvP out. Since alot of people would rather run 1000 more blocks than spending 15c.
Main Ideas:
- More supporter perks should be added.
- Herogates will go back to costing 15c per teleport (Free to tier 5+)
- More people will use spawn gates.
- PvP will be more active and spawn gates could go back to being central PvP areas.
- People will stop camping the nexus waiting for people to go through a herogate to follow them, since they will not be as used.
- Random TP signs located in spawn will be removed.
The problem:
Okay, so not long ago i decided to save some money for a spawn plot, i be been owning one for a few maps, they are really useful, a good way to save your stuff and also a great way to express your building potential in spawn. So after saving up for a while and buying it i found myself looking at the rules of them, since they were probably updated and i didn't want to break any rules which could lead me to being taken away from this plot i worked hard for. So, there rules say, there are 3 kinds of spawn plots, Noble plots, Embassy plots and Royal plots?. The rules also state that you can own only one Noble plot and one Royal plot, after reading a little further i saw that for one to have a Embassy plot for your town/guild you must have a 12k blocks or larger plot. According to the rules Embassy plots are only meant to represent your town in spawn and be a income to it, since you are allowed to place shops on them, but you can't use it for mass storage, since it would be the same as a Noble Plot. This takes me to the main problem why i made this post, none of this happens on the game.There is only one standar size on all the spawn plots, they are 19x19x27 which is 9747 blocks big, so this means they are Noble plots and Royal plots which allow you to make Embassy plots are not out yet?. No, they are meant to be used as Embassy plots since all their names start with emb, after consulting a mod about it he confirmed it, they are all Embassy plots, there are No-Noble plots, No-Royal plots, only Embassy even if they are not 12k blocks big like the rules state they should be.
Well, okay, spawn was turned into a big spot to place all your Embassy's, it's not so bad, you can represent your town and earn a little money, even if you can't store your stuff, you can still do it in your town, it would be like that if only spawn was active and there would be a point in placing a chestshop inside your plot. Since the plots are located close to Spawn gates, and hardly anyone uses them other than the new players who just joined the server there's no-real point on them, no-one really sees them, and there's no-way you can get an income from them apart from all that you can't store stuff on them, making them useless.
What I suggest:
Spawn plots should be reworked, hardly anyone owns one, so they are easy to remove and remake. Different plots with different sizes and prices, should be made which would fill the both categories, Noble and Royal, some extra perks on owning an Embassy plot should be added, perhaps making it so Townspawn has no-cost when casted inside them or making some kind of special connection between the town and the plot, I believe that implementing the suggestions 1 and 2 listed above will help them aswell, making spawn more active and allowing plots to be seen, appreciated and used. PvP should be turned off inside them which only leads to killing new players inside them and a monthly tourney could be made aswell, giving a small prize to the best looking Embassy, encouraging people to make good looking building instead of ugly boxes.
Main Ideas:
Spawn plots should be reworked, hardly anyone owns one, so they are easy to remove and remake. Different plots with different sizes and prices, should be made which would fill the both categories, Noble and Royal, some extra perks on owning an Embassy plot should be added, perhaps making it so Townspawn has no-cost when casted inside them or making some kind of special connection between the town and the plot, I believe that implementing the suggestions 1 and 2 listed above will help them aswell, making spawn more active and allowing plots to be seen, appreciated and used. PvP should be turned off inside them which only leads to killing new players inside them and a monthly tourney could be made aswell, giving a small prize to the best looking Embassy, encouraging people to make good looking building instead of ugly boxes.
Main Ideas:
- New plots of different sizes and cost will be created, replacing the current standar size ones.
- New perks to owning an Embassy plot will be added, such as free Townspawn when located inside it, or perhaps a portal which links the Embassy and the Town. (Could cost 5c to use, it's main purpose is helping town merchants restock the goods in them).
- People will be allowed to choose if they want to turn their plot into an Embassy plot.
- Monthly contests will be made, deciding the best looking Embassy and giving the town owner a small prize (Could be 2 keys). It's purpose is mainly encourage people on building a good looking plot.
- PvP will be turned off inside spawn plots.
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