Eldrylars
Legacy Supporter 8
- Joined
- Apr 28, 2012
- Location
- Dragon through ...
Hello, it's me again!
I am back with the next question on my mind. This is a continuation of my last thread "Upcoming Class Revamp Suggestions"
In that thread I bring in for discussion the idea of changing from a tiered character progression to a smooth progression.
This suggestion would give each class their "needed skills" early and as your character levels you gain your "icing skills"
Please see the previous post to get a better idea of this proposed system
What I would like get the communities thoughts on from players that have played the classes what skills they propose their class needs at the base line and what skills would be great to give as they level!?
I would prefer that you only post your suggestion for classes you have personally played but I am not the police so post as you will
Although you are welcome to explain yourself I am guessing it will be obvious why you picked what you did.
What I am looking for is what you think a class needs to function in it's roll and get those skills in early, then put in skills that are helpful and good but not absolutely essential higher and higher up the leveling tier. If this is done right and if it ever became a reality you could essentially balance pvp for most classes across most levels.
I will add that this will not make a class more power as they will all end with the same abilities and powers they have now. More powerful skills gained early can be balanced by giving reduced benefits until later so please pick the skills your class needs to function and then work out from there!
Here is a handy template to use:
<Class>Essential Skills to Function:
Important Skills
"Icing on the Cake" skills
My Example to start off:
<Cleric>Essential Skills to Function:
Potion
Smite
Bandage
Scan
Antidote
Pray
GuardianAngel
Revive
Chant
Important Skills
Might
GroupHeal
Invuln
"Icing on the Cake" skills
FullHeal
Dispel
Ampul
OLD Example!<Cleric>
Level 1:
Potion
Smite
Bandage
Scan
Antidote
Pray
Dispel
Level 10:
Invuln
Ampul
Level 20:
Revive
Chant
Level 30:
Might
GroupHeal
Level 40:
GuardianAngel
Level 55:
FullHeal
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