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[Skill] Essential Disciple Passive Skill

SuddenUboa

Coal
Joined
Jan 18, 2012
I think, that because Disciples are mainly hand to hand combat based, and hand to hand combat is very, VERY weak, that there should be a passive skill that you get at level 10 or 20, that increases your fists combat damage. You could call it Karate, Fist Mastery, Fisticuffs, Might, or even just Combat Understanding.

Another Idea for a Skill would be a Critical Hit passive that gives a chance to hit 3 or 4 times the damage of a normal attack. It would probably be called CriticalChance or LuckyShot or something. Disciples have the potential to be an amazing and unique class, dont waste this amazing idea.
 
Joined
Jun 18, 2011
I believe messing with Critical hits is something current bukkit can't do. But perhaps a completely new critical system (not the vanilla one), bukkit-coded version of crits would be possible?
 

SuddenUboa

Coal
Joined
Jan 18, 2012
You have me there. But maybe they could do something kind of like the level 55 Disciple skill?
 

GreekCrackShot

Legacy Supporter 7
Joined
Feb 1, 2011
Location
New York
Disciple already does more dmg with their fists then any other class does with there fists. (They do 5 dmg, while everyone else does only 1).
 
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