Shock was not working for me, it fired, but did no damage whatsoever to mobs or players
I think this problem is still present. It's already quite sad that it's only 35 damage that ticks only 4 times?
Not planning to respec to wizard currently but one of the possible reasons what it didn't work for me afaik was walking beyond a certain range from the mobs after putting it on them.
35 x 4 = 120 dmg that hits in an area which can hit 5-10 mobs at a time...
That may be true, we'll have to consider this on a revamp. Shock may be phased out altogether. we'll see.Yeah but since it costs a whopping 35 mana and it's over 15 seconds, I've found it much more efficient to just go pulse 116 -> megabolt 190 -> pulse 116 -> (another pulse for creepers) which takes 16 seconds. Using it AS you are rounding up mobs is also redundant since you get left with a bunch of mobs who weren't subjected to the initial ticks that you end up having to pulse more. It's pretty much only useful when fighting a horde of zombie pigmen.