w0nd3rb0y
Legacy Supporter 5
- Joined
- May 4, 2012
- Location
- Charlotte, North Carolina
Zerker super buffed? Wtf. They were by no means under powered. Ffs what is going on here.
- New codex - Codex of the Lost (Changes you back to Lostsoul, drops between Relic IV and V)
- First class selection after mastering lostsoul is FREE.
1. noIs there a Crafter codex too?
1. Does this fee waiver also apply to selecting your first profession after mastering Crafter?
2. Say a player uses the Lost Soul codex and masters Lost Soul from that - is their next combat class selection free? Or does the fee waiver only apply to their very first attempt at Lost Soul on joining the server?
2. lostsoul makes it so they get a free class each time.
First "swap" is free. Swaps only apply to master the tier 0 class, (lostsoul) Crafter is current registered as Tier 1. I might be able to change this and see if it works...Hmm... do you mean a free COMBAT class only?
So do none of these benefits apply to Crafter/professions then? New players still need to get a profession codex or 400 souls to master into a Profession after Crafter, is this correct?
Just thinking how to state this correctly in the wiki...
I'm also wondering why these benefits (base path codex and free change after that base path codex) are only available on the Combat path, not the Crafter path. That is, if I'm understanding correctly.
Ah.First "swap" is free. Swaps only apply to master the tier 0 class, (lostsoul) Crafter is current registered as Tier 1. I might be able to change this and see if it works...
Now that you've mentioned it, I actually miss those four starter classes... If we went Lostsoul > Caster/Healer/Warrior/Rogue > All other classes it would feel like there's more progression.Ah.
So back when it was the same lesser amount to master out of Crafter as it was out of Rogue/Warrior/Healer/Caster, it was because those 5 classes were ALL tier 1, and all the specs - both professions and combat specs - were ALL tier 2.
Can it be this way again? Or was there for some reason a need to move Lost Soul to down to 0 and all the combat specs down to 1 along with Crafter?
BOOORINGNow that you've mentioned it, I actually miss those four starter classes... If we went Lostsoul > Caster/Healer/Warrior/Rogue > All other classes it would feel like there's more progression.
Honestly I don't think people should switch classes that often, but this isn't the thread for discussionBOOORING
edit* Just I don't think this could be implemented this late in the map because then I would (Example) have to go back and master warrior to switch back to Dreadknight and Master Healer to switch back to Cleric/Disciple