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Samurai, Dreadknight, Dragoon, general melee Balance

Keache

Legacy Supporter 7
Joined
Feb 20, 2012
Location
New Hampshire
can't disable toggling of running since it's built into the MC code. not much we can do about it. Might just disable sprinting completely while in combat. that might help out with the issues.
Actually, that's not a bad idea... Either that or disable (if it is at all possible) the knockback caused by sprinting, as that also tends to be part of the problem. The "backwards running" argument is obsolete now. I think one of the spout devs fixed that.
 

_Maxo

Legacy Supporter 3
Joined
Oct 15, 2011
can't disable toggling of running since it's built into the MC code. not much we can do about it. Might just disable sprinting completely while in combat. that might help out with the issues.
Approved!
 

victim130

Legacy Supporter 8
Joined
Jan 20, 2011
To really and truly be honest without any trolling or boasting, Samurai are pretty balanced right now, DK's still beat them most times, but for the most part its really a matter of comboing your shit right and knowing when to use Inversion/Bladegrasp.

In short, I feel they are fine where they are, if not over by a bit.
 
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