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Root is Op.

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creeperninja222

Root is WAY to op. Everytime I battle a ranger or BM I die because that five seconds of root is enough time for a ranger or BM to shoot you down. I suggest maybe a longer cooldown or a reagement because this makes rangers and BM the best classes.
 

kriskills

Legacy Supporter 6
Joined
Apr 3, 2011
I agree, Melee classes have no chance against root. I dont understand why Ranged people get root. They have the advantage of range, why make it so we sit still for 5 seconds, while they charge an attack, hit us for most of our hp, and do it again. Its an auto -50%+ hp. Ranged people are support classes, not a full on kick ass class. I get close to a ranger, maybe hit him 1 time, then get rooted as he sits there and shoots me with 5 arrows, and poison and fire arrow.

Melee classes have one advantage over ranged, and that is our ability to dodge their attacks. Most of us run at the same speed as them, and have no way of gaining ground. So why take away that advantage and give them free shots on us?
 

kriskills

Legacy Supporter 6
Joined
Apr 3, 2011
I did try, I just recently died from a ranger. I got rooted, got poisoned, got away, got him to close range, hit him once, got rooted again, and a few full charged shots, and poison arrow, then got away for 2 seconds, and died.
 

c12095

Holy Shit!
Joined
Jun 22, 2011
tbh I dont understand why BM get root, they already have 3 dogs biting you on top of either arrows or axe hits. To be rooted and have all of that combined just blows.
 

kriskills

Legacy Supporter 6
Joined
Apr 3, 2011
Root should be a melee skill if anything. Why give them the ability to stop us from moving, when they can out range us. This would make groups more viable. A melee person roots a ranger, the ranger can still attack with their long range if they are decently far, and they have their actual melee weapons for close up. But if there is a melee person, and a ranger in a group, then the melee person roots a someone, and the ranger can hit them easy. It promotes group work, and makes ranged classes less OP. Because as of now. I sit there for 5 seconds, and just watch them shoot me, with no chance of dodging it, and no chance of even fighting back. It is unfair for us melee classes, we have to spend all this time running them down, only for them to root, hit us multiple times, and run away.
 

whitemagehealu

Legacy Supporter 7
Joined
Jun 25, 2011
In most games Rangers do have Root. Though, in most games melee classes aren't totally crippled once they get rooted.
 

kriskills

Legacy Supporter 6
Joined
Apr 3, 2011
Or even defend, or attack back. I dont like just sitting there watching half my hp go away, while they dont even have to worry about us getting close. Its not like rangers need it, they have an amazingly high attack (higher than the highest melee) and they have the extra range. I just say take it out. Root is too much for the way the game and classes are now.
 

Dazureus

Legacy Supporter 4
Joined
Jan 14, 2011
Location
Texas
Bow spam may have been nerfed, but not badly enough to warrant 30 damage (which is what I heard it does). To my understanding Wizards aren't capable of doing that kind of damage except with Bolt, which has a mana cost and cooldown.

I like Root, it's a cool dude. I don't want to see it gone. But I think there needs to be some reevaluation of the way it's utilized in tandem with the rest of the Heroes plugin.
 
T

Trok

Rangers shouldn't get a root, in my opinion the only class that should have root is Druid, because do you see a Ranger commanding nature? And in my opinion they should only be able to have wolves, but that ruins the entire idea of BM, but still.
 

Dazureus

Legacy Supporter 4
Joined
Jan 14, 2011
Location
Texas
Rangers shouldn't get a root, in my opinion the only class that should have root is Druid, because do you see a Ranger commanding nature? And in my opinion they should only be able to have wolves, but that ruins the entire idea of BM, but still.
I always had the idea that it was "root" as in "rooted in place". Not necessarily those things you find under trees.
 

kriskills

Legacy Supporter 6
Joined
Apr 3, 2011
I agree with druid, a non ranged class using the root skill. Can do well when paired with a ranged class, but on its own, doesnt make the class OP. It makes it fair for the rest of the melee classes
 
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creeperninja222

No its not. Just because your a Ranger lol. Think if you were another class and you sat there for 5 seconds being hit with arrows and almost as soon as the root is gone you get rooted again. Its not fun.
 

Pugglez_

Legacy Supporter 3
Joined
Jun 11, 2011
Root is fine. The HP system just got boosted which means you will be able to escape out of root before you can even die. Plus, with sprinting you can sprint around the Ranger. I do spam my root all the time for higher chances but sprinting still beats Root.
 
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creeperninja222

Not exactly. The cooldown is like ten seconds, which isnt enough time to escape another root.
 

kriskills

Legacy Supporter 6
Joined
Apr 3, 2011
I like this quote "escape out of root before you can even die." And sprinting does not beat root. You can root me mid stride, hit me, and sprint away. If I had sprint, and rangers didnt, maybe that point would make more sense, but you can sprint just as much as I can. Yes, I can usually survive 1 root, with half my hp gone, but you can use it again in about 7 seconds (more than the time it takes me to catch you, while strafing to dodge the arrows). Then im dead. Again, rangers are not supposed to be good 1v1 classes, but very good support classes. Now they will take me anyday 1v1
 
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