Lepita
Gold
- Joined
- Apr 7, 2013
So you're here to read my suggestion for a new class I see!
Skills colored green have been modified from the original.
New skills are colored in red and are modifications, or original new skills.
The Class Battle Mage at level 60+:
Can wear:
Weaponry:
Skills:
Skills colored green have been modified from the original.
New skills are colored in red and are modifications, or original new skills.
The Class Battle Mage at level 60+:
Can wear:
Helmet - Leather, Gold
Chest - Leather, Chain
Leggings - Leather, Chain
Boots, Leather, Gold, Iron
Armor Restrictions:
Cannot wear enchanted chainmail
Chest - Leather, Chain
Leggings - Leather, Chain
Boots, Leather, Gold, Iron
Armor Restrictions:
Cannot wear enchanted chainmail
Weaponry:
Primary Weapons: Blaze Rod, Hoe
Tools: Wood, Stone, Iron, Gold, Diamond Hoe
Wood: 15-20 Damage
Stone: 17-25 Damage
Iron: 20-30 Damage
Diamond: 25-35 Damage
Gold: 30-35 Damage
Blaze Rod: 35-60 Damage
Tools: Wood, Stone, Iron, Gold, Diamond Hoe
Wood: 15-20 Damage
Stone: 17-25 Damage
Iron: 20-30 Damage
Diamond: 25-35 Damage
Gold: 30-35 Damage
Blaze Rod: 35-60 Damage
Skills:
Tumble: You are able to fall (0.1 per agility point) additional# blocks without taking damage.
Fireball: You summon a ball of fire, instantly launching it dealing (45 + 1.5 per intellect point) damage and setting your target on fire (doing 60 damage per fire tick). Cooldown Timer: 3 seconds.
Ice Bolt: You strike your target within an icebolt, doing (40 + 1.25 per intellect point) damage and slowing them for 4 seconds.
Replenish: You are refreshed by regaining (30 + 1.5 per wisdom point) percent of your mana.
Root of Evil: You root your target (within 20 blocks) in place for 5 seconds. While rooted your opponent takes 20 damage per tick.
Port:
You port yourself and party members within a 10 block radius to a preset destination of your choice. Can not be used while in combat. Takes 10 seconds to warm up.
Use /skill port [destination]
List possible destinations with: /skill port list
25 20: tradedistrict (Heroes Landing): 612,-69
30 30: northspawn (Spawn of the PvE continent): -1184,-1941
30 30: southspawn (Spawn of the PvP continent): -592,235
Bolt: With lightning, you strike your target within (15 + 0.1 per intellect point) blocks and dealing (125 + 2.5 per intellect point) damage. Has no warm up timer, 15 second cooldown.
Blink: You are teleported up to (7 + 0.1 per intellect point) blocks in the direction you are looking. Can be used through 1x1 holes. Can not be used while you are rooted.
Megabolt: You strike your target within (15 + 0.1 per intellect point) blocks and all enemies within 10 blocks of your target for (100 + 2.125 per intellect point) damage. 2 second warmup timer, 25 second cooldown.
GroupTeleport: You summon your current party to your location. Party members are not teleported if in combat. Takes 15 seconds to warm up.
Ode to the Storms: You begin to sing a song that calls forth a rain storm and increases lightning based damage by 50 but decreases fire damage by 40. This skill remains active for 60 seconds. Has a 2 minute cooldown. This skill effects everyone within a 50 block radius of the song.
Glass Shield: Summons a shield of glass around you for 20 seconds (this skill is coded, but not released)
Decay: You infect a single target (within 9 blocks) with decay, doing (13 + 0.25 per intellect point) damage every 2 seconds for 14 seconds.
Drain Soul: You drain (55 + 1.125 per intellect point) health from your target within (11 + 0.075 per intellect point) blocks, at the same time restoring 120% of the damage you deal to your own health. Takes 1.5 seconds to warm up.
QuantumLeap: You change place with your target (a player within 15 blocks). Requires line of sight, and can be used through 1x1 holes.
Call of the Storm: You can only use this skill while Song of Storms is active. Bolts of lightning will rain down from the sky striking random locations and targets, This skill can hit you and your team mates, Deals a base damage of 50 per lightning bolt and is increased to 100 per lightning bolt due to the effects of the Song of Storms, has a 3 minute cooldown.
Fireball: You summon a ball of fire, instantly launching it dealing (45 + 1.5 per intellect point) damage and setting your target on fire (doing 60 damage per fire tick). Cooldown Timer: 3 seconds.
Ice Bolt: You strike your target within an icebolt, doing (40 + 1.25 per intellect point) damage and slowing them for 4 seconds.
Replenish: You are refreshed by regaining (30 + 1.5 per wisdom point) percent of your mana.
Root of Evil: You root your target (within 20 blocks) in place for 5 seconds. While rooted your opponent takes 20 damage per tick.
Port:
You port yourself and party members within a 10 block radius to a preset destination of your choice. Can not be used while in combat. Takes 10 seconds to warm up.
Use /skill port [destination]
List possible destinations with: /skill port list
25 20: tradedistrict (Heroes Landing): 612,-69
30 30: northspawn (Spawn of the PvE continent): -1184,-1941
30 30: southspawn (Spawn of the PvP continent): -592,235
Bolt: With lightning, you strike your target within (15 + 0.1 per intellect point) blocks and dealing (125 + 2.5 per intellect point) damage. Has no warm up timer, 15 second cooldown.
Blink: You are teleported up to (7 + 0.1 per intellect point) blocks in the direction you are looking. Can be used through 1x1 holes. Can not be used while you are rooted.
Megabolt: You strike your target within (15 + 0.1 per intellect point) blocks and all enemies within 10 blocks of your target for (100 + 2.125 per intellect point) damage. 2 second warmup timer, 25 second cooldown.
GroupTeleport: You summon your current party to your location. Party members are not teleported if in combat. Takes 15 seconds to warm up.
Ode to the Storms: You begin to sing a song that calls forth a rain storm and increases lightning based damage by 50 but decreases fire damage by 40. This skill remains active for 60 seconds. Has a 2 minute cooldown. This skill effects everyone within a 50 block radius of the song.
Glass Shield: Summons a shield of glass around you for 20 seconds (this skill is coded, but not released)
Decay: You infect a single target (within 9 blocks) with decay, doing (13 + 0.25 per intellect point) damage every 2 seconds for 14 seconds.
Drain Soul: You drain (55 + 1.125 per intellect point) health from your target within (11 + 0.075 per intellect point) blocks, at the same time restoring 120% of the damage you deal to your own health. Takes 1.5 seconds to warm up.
QuantumLeap: You change place with your target (a player within 15 blocks). Requires line of sight, and can be used through 1x1 holes.
Call of the Storm: You can only use this skill while Song of Storms is active. Bolts of lightning will rain down from the sky striking random locations and targets, This skill can hit you and your team mates, Deals a base damage of 50 per lightning bolt and is increased to 100 per lightning bolt due to the effects of the Song of Storms, has a 3 minute cooldown.
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