So he'll abuse a system in order to get a huge advantage? For all the people saying that PvPers ''value loot so badly'', OF COURSE THEY DO. That's why you PvP. -.- If they wanted kills, they'd participate in skirmish.
You see, there's a invaluable, fundamental difference between
- Openworld PVPers
- PVPers who Skirmish for practice or kills
- Roleplay Killing/PVP wars
- Bounty Hunters
AND
Web definitions
(raider) plunderer: someone who takes spoils or plunder (as in war).
wordnetweb.princeton.edu/perl/webwn
You're classifying all PVPERS as people who 'value loot'. It's only loot if you take it. D
Donation perks exist for a reason --> To keep the server alive.
You're ignoring the whole fact of deathchests being a donation perk
you PAY for.
Lastly, you're wrong about the kills, a lot of people are bullies and like to pick on weak players.
You're basically ignoring
- new players
- donor perks
- overworld pvpers
- skirmishers
- roleplayers
- bounty hunters
- etc.
So that you, a specific set of 'pvpers' called "Raiders" can get;
I'm sorry, but there's no way in hell this would, or should happen. Furthermore, I call bs. If you want to keep the loot, sit on the death chest adamantly, and protect it with your twelve friends so they can't place blocks, then leave with your loot.
The whole point of dual classing was to give [everyone] the opportunity to play every aspect of the game. So, stop whining about new or veteran players who refuse to level up. There is a very small amount of those people as well, and you guys are picking on minorities.
AKA Bullying.