northeaster345
Legacy Supporter 8
- Joined
- Jun 10, 2012
As far as I am aware, town citizen requirements for City and Capital are 20 and 40 active citizens (log in w/in 2 weeks). That's an extraordinarily high number as most towns only have around 10 members. Not to mention that there weren't these kind of scaling citizen requirements on previous maps if you wanted to have more room to build and scale.
It's pretty significant disincentive to expand your town, when if you do, you could lose everything you own simply because you didn't quite have enough members to meet the arbitrarily high number.
I think in order to at least reduce the penalty on larger towns, the town citizen requirement should not scale exponentially.
Perhaps
Hamlet 5 citizens
Town 10 citizens
City 15 citizens
Capital 20 citizens
Or even lower (5-7-10-15?), as there weren't these kind of increased hard requirements last map in terms of active player base.
In addition, I feel that if you miss your town citizen requirements, you should be docked to the city size you can support, i.e. town -> hamlet or Capital -> city rather than losing regions entirely as I have heard is the case. (If that's already changed, then cool).
@Jonsoon, @Eldrylars
It's pretty significant disincentive to expand your town, when if you do, you could lose everything you own simply because you didn't quite have enough members to meet the arbitrarily high number.
I think in order to at least reduce the penalty on larger towns, the town citizen requirement should not scale exponentially.
Perhaps
Hamlet 5 citizens
Town 10 citizens
City 15 citizens
Capital 20 citizens
Or even lower (5-7-10-15?), as there weren't these kind of increased hard requirements last map in terms of active player base.
In addition, I feel that if you miss your town citizen requirements, you should be docked to the city size you can support, i.e. town -> hamlet or Capital -> city rather than losing regions entirely as I have heard is the case. (If that's already changed, then cool).
@Jonsoon, @Eldrylars