You should rethink the amount put into strength for constitution and agility..Hmm.... If you wouldn't mind here's the Ranger build I use:
Strength: 18
Con: 2
Endurance: 24
Agility: 38
Int: 0
Wis: 6
Cha: 0
It works perfectly for me, it has plenty of sustain and can regen stamina/mana well. It does both decent damage with a bow and melee but the build is very squishy and will become a bowl of mush against Wizards. The build sacrifices armor/health for sustain and damage.
Wrong, it got a rework putting it into casters.@TrueCorruptor - Shaman is a healer spec, not a caster.
Gotcha, some parts of the wiki still refer to it as a healer, including the main page. I was misled.Wrong, it got a rework putting it into casters.
http://herocraftonline.com/wiki/Main_Page That screenshot Coolbeans gave you is from the main page - though honestly we need a support path and to shove Bard and Shaman into it.Gotcha, some parts of the wiki still refer to it as a healer, including the main page. I was misled.
So the front page was fine, but I found 4 other places where Shaman was still listed as a Healer . Thanks for the heads-up, @leftovers5 !Gotcha, some parts of the wiki still refer to it as a healer, including the main page. I was misled.
Longer stun duration for Headbutt, I believe.Why does the berserker build need charisma?
50% chance that a left click will miss.This doesn't really hold relevance to an attribute build or attributes in general.
I'm kinda wondering what in the heck the pyromancer skill "curse" is supposed to do.
It give you a 50% chance for enemy "attacks" to miss. But exactly what counts as an "attack"? Skills, melee attacks, magic?
I would greatly appreciate it if someone with experience could tell me what in the world this skill really does.