Tjundis
ICE ICE ICE!
- Joined
- Apr 25, 2012
I didn't know where to put this, but it's been something that I've thought about many times. Big ass wall-o-text incoming.
I used to play a lot on this server, usually amounts more than would be healthy for a human being, and it was because the server was so interesting and lively. More recently, I think the server has been lively, surely there are a lot of players online, but it doesn't feel the same. I'm not saying this because not all of the same people play, or simply because I miss some of the towns I had been a part of in previous maps, but more so due to changes in the game. Some have been for good, creating new and exciting aspects, but I personally - and I know the group of players that I shared my time with - feel that some changes have limited the enjoyment on the server. Around DG was the most fun I've had on any minecraft server, but as the wipes came, new rules came into play.
I found that things that caused a little bit of drama kept things interesting, and promoted working together with townmates/friends. People would raid towns, as not all the chests could usually be locked, and other allied towns would come to their aid, being pretty close together due to the map size. Some people, including me, spent a large amount of time trying to find region holes to enter and raid in secret, placing a mark before leaving. Towns stayed on their toes to plug these holes, and would organise counter-raids if the initial raid was painful enough. I found these events to be fun, as too many times towns would talk a lot behind walls and not do anything. Even when things happened to my towns, be it raiders or backstabbing former townies, they were entertaining; sure you'd die a few times, but then you pinpoint the mark and box it in with lava, problem solved.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Changes were made:
-Marks were disallowed in other towns, making big group fights and raiding less plentiful, and 3 on 1 attacks on someone mining/wandering more plentiful.
-Map size was expanded, but the (although large) population remained the same, making a journey to raid less appealing. Especially if the town being under siege just didn't want to come out and fight. Tracks became more required, and people began to hunt miners more, some even if they were clearly noobs.
- Pickpocketing was removed, Gold was removed as the method of gaining currency, making chaos worlds like warshard less sought after, and therefore less pvp-provoking.
-After much complaining that there was pvp on an rpg/pvp server, a pve world with reduced xp gains was made for those that wanted to build, but they would still want to come to the pvp world to mine or level up.
-The server continues to divide, map stayed large, almost everything is lwcd in pvp worlds, pve world has full experience and is safe, so why build or leave valuables anywhere else? The spoils of pvp becomes usually no more than spell reagents and armor, as anyone playing smart only brings their gear into battle.
It is obvious that this is a biased view from a person that enjoys pvp, but why come to a hardcore rpg pvp server looking for pve when there are thousands of pve servers, most likely hundreds with a town plugin.
I miss sneaking around hunting miners, I miss actually having spoils of a battle, I miss frequent teamfights, I miss dome of death, I miss spontaneous world pvp, I miss the stealth factor of trying to break into a region and steal unnoticed, or pickpocket a diamond at the mob arenas.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
In all honesty the goal of playing on this map was probably going to be becoming an engineer and creating sneaky traps in the pve world, but I just read that any damage directly or indirectly caused by a player in the pve world is prohibited unless defending your house.
That being said, I by no means think the server is bad, I love the class and boost system, and might play occasionally. I just wanted to get that off my chest.
TLDR: I really wish that gold, pickpocketing, smaller map size, boats, town recalls, the single pvp world with a chaos world, and DoD came back.
I used to play a lot on this server, usually amounts more than would be healthy for a human being, and it was because the server was so interesting and lively. More recently, I think the server has been lively, surely there are a lot of players online, but it doesn't feel the same. I'm not saying this because not all of the same people play, or simply because I miss some of the towns I had been a part of in previous maps, but more so due to changes in the game. Some have been for good, creating new and exciting aspects, but I personally - and I know the group of players that I shared my time with - feel that some changes have limited the enjoyment on the server. Around DG was the most fun I've had on any minecraft server, but as the wipes came, new rules came into play.
I found that things that caused a little bit of drama kept things interesting, and promoted working together with townmates/friends. People would raid towns, as not all the chests could usually be locked, and other allied towns would come to their aid, being pretty close together due to the map size. Some people, including me, spent a large amount of time trying to find region holes to enter and raid in secret, placing a mark before leaving. Towns stayed on their toes to plug these holes, and would organise counter-raids if the initial raid was painful enough. I found these events to be fun, as too many times towns would talk a lot behind walls and not do anything. Even when things happened to my towns, be it raiders or backstabbing former townies, they were entertaining; sure you'd die a few times, but then you pinpoint the mark and box it in with lava, problem solved.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Changes were made:
-Marks were disallowed in other towns, making big group fights and raiding less plentiful, and 3 on 1 attacks on someone mining/wandering more plentiful.
-Map size was expanded, but the (although large) population remained the same, making a journey to raid less appealing. Especially if the town being under siege just didn't want to come out and fight. Tracks became more required, and people began to hunt miners more, some even if they were clearly noobs.
- Pickpocketing was removed, Gold was removed as the method of gaining currency, making chaos worlds like warshard less sought after, and therefore less pvp-provoking.
-After much complaining that there was pvp on an rpg/pvp server, a pve world with reduced xp gains was made for those that wanted to build, but they would still want to come to the pvp world to mine or level up.
-The server continues to divide, map stayed large, almost everything is lwcd in pvp worlds, pve world has full experience and is safe, so why build or leave valuables anywhere else? The spoils of pvp becomes usually no more than spell reagents and armor, as anyone playing smart only brings their gear into battle.
It is obvious that this is a biased view from a person that enjoys pvp, but why come to a hardcore rpg pvp server looking for pve when there are thousands of pve servers, most likely hundreds with a town plugin.
I miss sneaking around hunting miners, I miss actually having spoils of a battle, I miss frequent teamfights, I miss dome of death, I miss spontaneous world pvp, I miss the stealth factor of trying to break into a region and steal unnoticed, or pickpocket a diamond at the mob arenas.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
In all honesty the goal of playing on this map was probably going to be becoming an engineer and creating sneaky traps in the pve world, but I just read that any damage directly or indirectly caused by a player in the pve world is prohibited unless defending your house.
That being said, I by no means think the server is bad, I love the class and boost system, and might play occasionally. I just wanted to get that off my chest.
TLDR: I really wish that gold, pickpocketing, smaller map size, boats, town recalls, the single pvp world with a chaos world, and DoD came back.