Vongard
Legacy Supporter 7
- Joined
- Sep 6, 2011
I will start off by saying that i am a ranger so that makes me entirely biased and untrustworthy, so please tell me your opinion below.
My main problem with rangers is that every other class and specialization need two things to effectively fight those, being a weapon and armor.
This weapon could be a sword, axe, shovel, jukebox or hoe. Mages dont need a weapon due to macro's but for the most part they would use them.
Armor could be leather, gold, diamond, iron all of these varying in cost but are still needed to fight with the best conditions.
It seems that the Ranger is the only class that needs a third item to fight (arrows). casters need bones to replenish mana or gunpowder to blink but neither of these are completely necessary in a fight.
It doesn't seem fair that a single class is given a money sink like arrows. Many would argue that a ranger can use summon arrow to fix this problem but if you do the math if you constantly use summon arrow for a full hour you would get 1080 arrows... that is a full hour of playtime sitting there watching spam fly across the screen... and even then that is just enough to use up three bows. Not to mention the space that arrows take up in your inventory.
I am not saying that at level one rangers should not use arrows. Arrows are a necessary part of the economy. I am saying that at level 55 rangers should get a passive ability to basically make all bows they use infinity bows. This way lower level rangers (me) will still be forced to buy arrows and stimulate the economy but you also get a good pay off once you reach max level.
Thank you for your time.
~Von
EDIT: due to bad math, =P
My main problem with rangers is that every other class and specialization need two things to effectively fight those, being a weapon and armor.
This weapon could be a sword, axe, shovel, jukebox or hoe. Mages dont need a weapon due to macro's but for the most part they would use them.
Armor could be leather, gold, diamond, iron all of these varying in cost but are still needed to fight with the best conditions.
It seems that the Ranger is the only class that needs a third item to fight (arrows). casters need bones to replenish mana or gunpowder to blink but neither of these are completely necessary in a fight.
It doesn't seem fair that a single class is given a money sink like arrows. Many would argue that a ranger can use summon arrow to fix this problem but if you do the math if you constantly use summon arrow for a full hour you would get 1080 arrows... that is a full hour of playtime sitting there watching spam fly across the screen... and even then that is just enough to use up three bows. Not to mention the space that arrows take up in your inventory.
I am not saying that at level one rangers should not use arrows. Arrows are a necessary part of the economy. I am saying that at level 55 rangers should get a passive ability to basically make all bows they use infinity bows. This way lower level rangers (me) will still be forced to buy arrows and stimulate the economy but you also get a good pay off once you reach max level.
Thank you for your time.
~Von
EDIT: due to bad math, =P