Ya, you wouldn't want to bring them closer, it defeats the purpose of the bow, a 'ranged' weapon. I think that Ranger could be incorporated into here as a spec, adding another rogue, and the other 'Archer' Specs can be more or less based off the Ranger.
-Ranger: Get rid of track, add more bow skills, and an axe skill (halfway decent axe fighter, moderate bow dmg. Meant for moderate damage and moderate support, more on the dmg side.)
-Scout: Has track, sneaky skills (moderate bow dmg, halfway decent melee dmg, exceptional skills. Meant for moderate dmg and moderate support, more on the support side)
-Marksman: Has high damage bow attacks that do not inflict many serious conditions on the target, unlike the Ranger (high bow dmg, low melee dmg. Long range fighter meant for high damage)
-Overwatch (temp name): Minor group boosts/heals, minor increase in users damage when within 20 or so blocks of a party member (moderate/low dmg, moderate hp, moderate group buffs. Designed for support of party members)