Profession: Farmer
Skill: Mad Cow Disease
Level: 58
Description: The farmer cruelly forces cows to consume raw beef.
Effect: All cows within 10 squares turn hostile towards players for 15 seconds.
Profession: Farmer
Skill: Fertilizer
Level: 32
Description: The farmer gives some dirt a concentrated dose of grass seeds and bonemeal.
Effect: Dirt block targeted turns into a glass block.
Profession: Farmer
Skill: Shroom Bomb
Level: 51
Description: Detonates TNT packed with more mushroom spores than gunpowder.
Effect: Everything in the explosion radius is covered in brown and red mushrooms while taking zero damage. Cows caught in the blast are converted into Mooshrooms and villagers into zombies.
Profession: Farmer
Skill: Modern Ranching
Level: 60
Description: By using modern methods, the farmer can cause animals to reproduce quickly.
Effect: By encasing an animal in a 3 x 3 fence on top of grass blocks and a dispenser below filled with the animal's food , activating the dispenser will consume 1 stack of food to immediately summon 1 - 3 of that animal. If the dispenser is activated with insufficient feed inside, the animal dies.
Profession: Farmer
Skill: Harvest Moon
Level: 28
Description: Farmers often wait for the right time to harvest their crops for the maximum yield, using the moon as a guide.
Effect: Crops harvested have a 20% chance of producing twice as much produce when harvested in moonlight (has direct line of sight with the sky above them and during night).
Profession: Farmer
Skill: Chicken Rush
Level: 35
Description: A swarm of hostile chickens attacking anything in their path while laying eggs at an alarming rate.
Effect: A number of invincible chickens spawn for 10 seconds, constantly laying eggs while they attack everything around them.
Profession: Farmer
Skill: Farmer Smash!
Level: 59
Description: The Farmer's ultimate attack against hunger. He palms bonemeal and seeds into his hand before making a fist and thrusting it into the Earth. Using his own lifeforce to accelerate the process, a garden is instantly born.
Effect: Consuming random quantities of seeds and crops from the farmer's inventory, a full stack of bonemeal, and reducing his health from full to 1 hp, a 11 x 11 garden is made and all crops fully ripen. The center square 3x3 square left empty for the farmer's survival against suffocation damage. Cannot be used if not at full health. Food can only spawn on grass and dirt blocks.
Profession: Farmer
Skill: Hallow's Eve
Level: 1
Description: A special ability that can only be used on one day a year.
Effect: Summons a random assortment of pumpkins, jack-o-lanterns, and bats to spook things up for Halloween. Can only be used on dirt and grass blocks.
Profession: Farmer
Skill: I'm dreaming of a white...
Level: 1
Description: A special ability that can be used only one day a year.
Effect: Summons a group of snow golems to make an area look more festive.
Profession: Farmer
Skill: Tepig Banquet
Level: 46
Description: Summons a group of pigs that cook themselves into bacon.
Effect: Summon a group of flaming pigs that set everything and everyone they touch on fire until they die and drop bacon (cooked porkchops).
Profession: Farmer
Skill: Pig Tamer
Level: 37
Description: Farmers can tame even wild pigs into domestication.
Effect: Farmer can control a pig as if using a carrot on a stick.
Profession: Dragoon
Skill: Crashing Force
Level: 50
Description: Years of training has taught the Dragoon how to safely transfer the force of his landing into another.
Effect: Fall damage taken is converted to AoE damage with a 1 block radius. Fall damage is doubled and affects the Dragoon if nothing is hit by AoE.
Profession: Dragoon
Skill: Orbital
Level: 60
Description: By focusing all he has on jumping rather than planning his landing, the Dragoon can soar to new heights.
Effect: A more powerful jump than super jump, but without any safefall effect.
Profession: Dragoon
Skill: Panicked Dodge
Level: 15
Description: The Dragoon relies on instinct to fling himself out harm's way.
Effect: The Dragoon is launched a random direction and height.
Profession: Dragoon
Skill: Thrust
Level: 45
Description: While in air, he thrusts his hips forward or while on the ground, he leans forward before jumping, in order to propel himself forward.
Effect: Launches the Dragoon forward, even in mid-air, for a short distance.
Profession: Dragoon
Skill: Finisher's Lance
Level: 25
Description:The Dragoon thrusts forward with his lance with such force that it takes a moment to recompose himself.
Effect: Launches the Dragoon a couple of blocks forward and then roots him in place and disarms him for 3 seconds in order to deal 185 damage to his target and knock it back several blocks.
Profession: Dragoon
Skill: Unnatural Reaction (Stance)
Level: 34
Description: The Dragoon senses a blow coming and avoids it at the last second.
Effect: Upon being hit, the dragoon takes no damage and automatically casts Jump. Can only be cast once every 30 seconds. After being triggered to Jump and before the next casting of Unnatural Reaction, the Dragoon receives damage as normal.
Profession: Dragoon
Skill: Playful Wind (Stance)
Level: 46
Description: The Dragoon seems to conform to each blow instead of resisting it.
Effect: When hit, the dragoon is launched farther than normal as if hit with a Knockback enchanted weapon in order to distance himself from his attacker.
Profession: Dragoon
Skill: Lance Spike (Stance)
Level: 21
Description: Drives his lance into the ground to anchor himself in one place.
Effect: Disarms the dragoon and roots him in place. Has zero knockback from all abilities and attacks and cannot jump in any method while in this stance.
Profession: Dragoon
Skill: Dead Drop (Stance)
Level: 8
Description: The Dragoon is like a falling stone that nothing can touch.
Effect: The Dragoon becomes completely unaffected by any and all methods of slowing his descent. This includes lava, water, feather fall, spells, and physical attacks. His descent cannot be altered with knockback of any kind, but he is affected normally while on the ground or still ascending into the air.
Profession: Dragoon
Skill: Tornado Spin
Level: 22
Description: Using the wind, he launches himself one direction but land in another.
Effect: Jumps into the air and is spun into a small circle to land a short distance behind where he jumped. Great for flanking pursuing attackers.
Profession: Dragoon
Skill: Meteor Impact
Level: 41
Description: A Dragoon with no hope of survival can be a dangerous thing.
Effect: The Dragoon jumps high into the air and smashes into the ground with everything he has, killing himself in the process to deal 200 damage to all nearby players. Must have less than 20% health to use.
Profession: Dragoon
Skill: Kainzo's Blessing (stance)
Level: 60
Description: The Dragoon can manipulate himself in the air as if he was walking on the ground.
Effect: Instead of fighting knockback and inertia when in the air, the Dragoon can control himself with the same degree of precision and ease as if he were walking across smooth ground. He cannot control the elevation, speed of ascent or descent aside from using other skills as normal.
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(Ignore the blank, using it as a template)
The Dragoon skills that have "(stance)" next to their name means it is toggled on and off through casting the skill. You can only be in one stance at a time. Just a mechanic I came up with to make things more interesting.