Chilli_Bandit
Gold
- Joined
- Jan 3, 2014
Hello,
Old player possibly returning here.
I was just wondering, considering playing this next map with a couple of friends who are really into the PvP side of this server, has much changed since a few maps ago?
We used to really enjoy roaming as a 3-man group and fighting for treasure chests and working towards town upgrades. Occasionally stumbling across that other group who would put up a decent fight or that solo player who would leg it as soon as he saw us. We'd die a reasonable amount of times, lose our gear, become frustrated, but the times when we won the group fights made up for it.
Or the times we'd venture over to a neighbouring town and wait outside their exit. Maybe gank one or two of their townies outside but they would regroup inside and prepare a team to combat the attackers. What would follow would be an hour of intense fights between each side, we'd often lose our items and have to come back but overall it was really fun.
I remember quitting because a map or so later, as soon as I got my mastery and they got theirs, we would look for a fight and only be able to get a typical warp camp fight which was really not intense at all as nobody risked losing their items and I was really unmotivated to play after that. Also the countless times we all got rolled by some legendary class.
I was wondering has the server changed much in terms of PvP? Is it actually possible to get somebody's loot if you kill them? Is there open-world clashes between groups which aren't organised? In terms of dungeons, is there a possibility of back-dooring a group farming dungeons in the over-world, stomping on them and then camping their loot? Will other groups come over to our town and look for a fight? Or will it just be the same as before, we put hours into a town and then PvP at portals the whole map?
I understand that maybe I'm looking for a niche which HC has left, but just some insight would be nice.
Cheers,
Chilli
Old player possibly returning here.
I was just wondering, considering playing this next map with a couple of friends who are really into the PvP side of this server, has much changed since a few maps ago?
We used to really enjoy roaming as a 3-man group and fighting for treasure chests and working towards town upgrades. Occasionally stumbling across that other group who would put up a decent fight or that solo player who would leg it as soon as he saw us. We'd die a reasonable amount of times, lose our gear, become frustrated, but the times when we won the group fights made up for it.
Or the times we'd venture over to a neighbouring town and wait outside their exit. Maybe gank one or two of their townies outside but they would regroup inside and prepare a team to combat the attackers. What would follow would be an hour of intense fights between each side, we'd often lose our items and have to come back but overall it was really fun.
I remember quitting because a map or so later, as soon as I got my mastery and they got theirs, we would look for a fight and only be able to get a typical warp camp fight which was really not intense at all as nobody risked losing their items and I was really unmotivated to play after that. Also the countless times we all got rolled by some legendary class.
I was wondering has the server changed much in terms of PvP? Is it actually possible to get somebody's loot if you kill them? Is there open-world clashes between groups which aren't organised? In terms of dungeons, is there a possibility of back-dooring a group farming dungeons in the over-world, stomping on them and then camping their loot? Will other groups come over to our town and look for a fight? Or will it just be the same as before, we put hours into a town and then PvP at portals the whole map?
I understand that maybe I'm looking for a niche which HC has left, but just some insight would be nice.
Cheers,
Chilli