AssassinProdigy
TNT
- Joined
- Feb 16, 2012
So, most of you know pyromancers doom wave is broken...
And its kinda useless anyway if it was working fine, so Iv thought
of something to replace it.
Iv got two skills:
Dark Desire:
Darkness surrounds the user and anyone within a certain radius
will be sucked in and take grave damage if they stay there.
Effects:
User will move VERY slow or not even be allowed to move.
If someone is within a certain radius, they will be given a slowness debuff and sucked
into the users dark desire.
The victim will take damage per second.
If they stay in there, the damage will accumlate and double.
And another suggestion to replace doom wave:
Fire Tempest
The user transforms into a fire storm. Random blocks around the user will be catching on fire.
The user can teleport up to a certain amount of blocks, when he teleports, the area around him will start
to catch on fire. He can teleport again after a certain amount of time. Enemies will take damage when caught on fire.
Enemy also takes a slight damage if the user teleports near them, or they get a slowness debuff.
Iv suggested these skills because of the lack of manoeuvrability Pyromancer has except for
Chaos Orb but....yeh.
Keep in mind its just a suggestion and thx for reading
And its kinda useless anyway if it was working fine, so Iv thought
of something to replace it.
Iv got two skills:
Dark Desire:
Darkness surrounds the user and anyone within a certain radius
will be sucked in and take grave damage if they stay there.
Effects:
User will move VERY slow or not even be allowed to move.
If someone is within a certain radius, they will be given a slowness debuff and sucked
into the users dark desire.
The victim will take damage per second.
If they stay in there, the damage will accumlate and double.
And another suggestion to replace doom wave:
Fire Tempest
The user transforms into a fire storm. Random blocks around the user will be catching on fire.
The user can teleport up to a certain amount of blocks, when he teleports, the area around him will start
to catch on fire. He can teleport again after a certain amount of time. Enemies will take damage when caught on fire.
Enemy also takes a slight damage if the user teleports near them, or they get a slowness debuff.
Iv suggested these skills because of the lack of manoeuvrability Pyromancer has except for
Chaos Orb but....yeh.
Keep in mind its just a suggestion and thx for reading