judgedread540
Legacy Supporter 3
- Joined
- May 13, 2012
By looking at the skills i can see pyro is a fun class. I believe it is in need of some slight changes. Pyromancer is a close range class, all of its skills except fireball have little range so to counter this i think pyro should gain either Chain helm, Chain boots or maybe even both. Pyromancer only has recycled skills and none of its own unique ones. I was thinking about skills and i thought up a few:
SKILLS
Extinguish: Works like pulse but it knocks enemy's back and stops nearby allies burning.
Flamethrower: Fire 10 fireballs in short succession dealing maybe 30 damage each?
Flaming tornado: Your movement speed is increased and nearby enemies take 10 damage per second ( Icy aura just without the debuff)
TWEAKS
Firearmor: No body wants to use gold for armor because of how fast it breaks. To make this skill slightly useful I think it should be made to work with leather armor swell as gold
SKILLS
Extinguish: Works like pulse but it knocks enemy's back and stops nearby allies burning.
Flamethrower: Fire 10 fireballs in short succession dealing maybe 30 damage each?
Flaming tornado: Your movement speed is increased and nearby enemies take 10 damage per second ( Icy aura just without the debuff)
TWEAKS
Firearmor: No body wants to use gold for armor because of how fast it breaks. To make this skill slightly useful I think it should be made to work with leather armor swell as gold