pandaman7
Legacy Supporter 3
- Joined
- Jul 7, 2011
Michael explains it below with the reasoning.
This should be resolved.in the arena matches the damage is carrying over to the next match. When you start the match it displays as full hp, but upon first hit it will revert back to the hp you had last match.
I can confirm that this happens to me as well. This is after /skirmish forcestart was disabled, so that shouldn't be what's causing this to occur.Sometimes you'll get teamed in a 3v1 when you just do /skirmish join
Just have the second slot on your hotbar active right before the skirmish starts and it will start with the bow in your hand.Would it be possible to make the 1st item slot for the ranger be the bow and the diamond axe the second? It's annoying because the bow is the primary weapon...
According to bfittipaldi , I went invisible in a skirmish duel just now. Don't know if it was related to the random 1/2 heart of damage I took.
This happened to me 3+ times, so bug report time.
When you WIN a skirmish, if you DIE BEFORE you are ported out (usually I am flying away because of STDs4YouAnd4Me forcepush), you respawn in the Skirmish, with your items.
The next team then is ported in as usual, and eventually you die. I have tried everything except Recall to get out with my items (havent had Redstone yet when it happend) , but the only way is to /kill, get ported to overlands, then take the nice portal back.