Now that Herocraft has divided into two worlds
Shrine PVE
Haven PVP
Perhaps Objectives could be placed into both servers?
Like for Shrine perhaps code Dungeons?Maybe a kind of area where players can team up to fight a boss every hour or something along those lines?Since in Shrine you cant really attack each other and are forced to work together.
EX:The Labyrinth.
Create some kind of /Dungeon Join and allow maybe up to 4-5 People per Run?
Everyone enters with their own gear and Items.
Players must fight their way through various Mob Rooms,Dark Chasms,Utilizing their class abilities in order to win.
Through the Dungeon Players may encounter bosses.
EX:Zombraya Lord of the Underworld 2500 HP
:Uses the model of a slightly enlarged zombie Mob
:Wears Gold Armor Prot II Enchanted on each piece
:Fire Resistant
:Could be a Final Boss of the Labyrinth.
At the end.Chests appear equivelent to the amount of players and a sign that allows them to teleport out.Back to their original Cords.
The chest could contain anything from Souls to sell at spawn to materials to enchanted items,Etc.
Each player would only be capable of opening 1 chest.
For SHRINE
Perhaps a Domain Area of the Map where players can divide into teams to fight over territory.
There are beacons scattered around the domain in which Whatever team in control of them gains bonuses.
Just some thoughts.
Shrine PVE
Haven PVP
Perhaps Objectives could be placed into both servers?
Like for Shrine perhaps code Dungeons?Maybe a kind of area where players can team up to fight a boss every hour or something along those lines?Since in Shrine you cant really attack each other and are forced to work together.
EX:The Labyrinth.
Create some kind of /Dungeon Join and allow maybe up to 4-5 People per Run?
Everyone enters with their own gear and Items.
Players must fight their way through various Mob Rooms,Dark Chasms,Utilizing their class abilities in order to win.
Through the Dungeon Players may encounter bosses.
EX:Zombraya Lord of the Underworld 2500 HP
:Uses the model of a slightly enlarged zombie Mob
:Wears Gold Armor Prot II Enchanted on each piece
:Fire Resistant
:Could be a Final Boss of the Labyrinth.
At the end.Chests appear equivelent to the amount of players and a sign that allows them to teleport out.Back to their original Cords.
The chest could contain anything from Souls to sell at spawn to materials to enchanted items,Etc.
Each player would only be capable of opening 1 chest.
For SHRINE
Perhaps a Domain Area of the Map where players can divide into teams to fight over territory.
There are beacons scattered around the domain in which Whatever team in control of them gains bonuses.
Just some thoughts.