So I heard there's going to be a PvE map. I think this is a good idea and all but it gives me some concerns. I think that if there is a PvE map it should have at least 3 times less the rewards of exp and coin as the regular map. It also needs to have no minerals or next to none in the map. I am am bothered by having towns in the PvE map. Every town will be built in the PvE map. This is good in a way that there will be a better building atmosphere and the towns will look really nice. However this takes away from pvping with a town. The few towns who try to build in the main world will be endlessly camped because they are the only ones that you can raid. And don't call me a dick for just wanting to camp noobs because I'm not. I just want Herocraft to remain hardcore. There needs to be a noticeably more work in the "PvP off world" than the regular world. If this wasn't the case I would predict everyone heading off to the PvE world to level, mine, and do whatever. And heading back to the main world to PvP. It would just become a PvP off server except for when you want it; There would be no risk at all. Honestly the reason I play is how little PvP off areas there are and the amount of risk there is. But I'm not saying this because I'm now high leveled but this is what made me notice this server and it is why I stayed playing this server. I can see this as a way of indirectly making this server PvP off. There has to be some risk to the reward or else it isn't much fun.