- Joined
- Jun 16, 2011
Kainzo says that PvP is the vocal minority on suggestions forums/in-game suggestions, so here is my first attempt to get some in-game content for the PvE players, prior to the amazing updates which are all coming Soon.
1. Admin-Spawned Boss Mobs. These are hotfix mobs and would drop one Medal of Acquisition when killed, more if the boss is impossible except in a large group. They would be spawned at set locations, but random times. The admins would need to be aware of how many boss mobs are in the game at any given time. Only non-laggy bosses would be allowed.
2. Nether Portal hidden deep within the PvE world, with a few DEADLY pigmen that have a chance to drop a token that lets you use the portal. If you cannot kill the pigmen, the portal costs 1 medal of acquisition to use. Wouldn't bankrupt Necromancers, would give people reason to venture out to the more difficult parts of PvE.
3. Below is also a hotfix for the lack of PvE content, it has extra potential if we vary the Radius at which the event is done, making them harder or easier.
DoD?
DoD.
DoD!!!!!
1. Admin-Spawned Boss Mobs. These are hotfix mobs and would drop one Medal of Acquisition when killed, more if the boss is impossible except in a large group. They would be spawned at set locations, but random times. The admins would need to be aware of how many boss mobs are in the game at any given time. Only non-laggy bosses would be allowed.
2. Nether Portal hidden deep within the PvE world, with a few DEADLY pigmen that have a chance to drop a token that lets you use the portal. If you cannot kill the pigmen, the portal costs 1 medal of acquisition to use. Wouldn't bankrupt Necromancers, would give people reason to venture out to the more difficult parts of PvE.
3. Below is also a hotfix for the lack of PvE content, it has extra potential if we vary the Radius at which the event is done, making them harder or easier.
DoD?
DoD.
DoD!!!!!