ben127127
Glowing Redstone
- Joined
- Sep 9, 2012
Hi everyone, I'm going to discuss what I think should be changed about the PvE world. Please reply to this post without, "No." or "This is dumb."
A Haven for Safe Leveling
Right now, a LostSoul can basically go to PvE, and build a small house. Its tough to get to T2, but its not too bad and eventually they hit level 20. Now, this is the time where I would recommend most LS go to PvP. But from the view of this newly mastered LS... why should they? All of their items are here, a nice house. And above all, its safe! So they don't leave. They stay, and they slowly level up. These T2 players are slowly maxing with no danger of their leveling being interrupted. It sounds too good to be true, but it is. After a while they hit level 65. Now this is when they get bored. "Hey. Ill go to PvP now." So they do. They go to PvP.
~ What problems are presented from this cycle? ~
- All new players go to PvE and tend to stay there. PvP is getting a small trickle of players where as PvE is being flooded.
- Most players in PvP are max level, making it very hard for low level players to PvP and even play there at all.
- Players can level fast and safe in PvE, which in my opinion isn't good for HC.
^^ Things not to be assumed from the above ^^
~ "So they don't leave. They stay, and they slowly level up." - "when they hit level 65", In these two quotes I am not saying LS ONLY either go to PvP at level 1, or 65. What I am trying to say is players usually only go to PvP close to max level.
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Here is my suggestion on how to solve this problem.
Problem Solving
Alright, how do we solve this problem? Well, I have an idea.
- Make PvE LS only.
The reason I think this is a good idea is because PvP is extremely difficult for a Lost Soul. Its simple, but true. A Lost Soul can barely defend itself against any other class. In fact, a Lost Soul stands little to no chance in PvP. But.. theres this other world. Where its safe for them to get out of Lost Soul, and then move on. I'm not saying PvP should be off limits to Lost Souls, but they should be the only ones allowed in PvE. But once they max out of LS, they won't really need it anymore. They can defend themselves in the world of PvP, they are more likely to get recruited into a town and they've learned the ins and outs of HC. Once they max out of LS, they are teleported to Central and can no longer enter that world. This transition can only be made after the use of a Codex, so they will have time to make the transition to PvP. As a result, PvP will be more populated, LS's can still level safely, and the over all server will improve.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
In this section I will explain my thoughts and ideas on how to make this transition.
The Transition - LS only PvE
How could Kainzo and the rest of the staff make this transition? People live there! They have houses, mines, items... heck, some people even built towns. Now, this is going to be difficult. People would need time to transfer items, maybe join towns, get used to PvP etc... Well, so fine. I say we give all of the non-LS people who live in PvE them just that. Time. There would be a 5week timer, and during that time people would have plenty of time to change over to PvP. Thaaaankkss for reading!
Summary: Too many high level PvE players, can be fixed by making LS only PvE and the transition could be made with a 5 week timer.
-Ben
A Haven for Safe Leveling
Right now, a LostSoul can basically go to PvE, and build a small house. Its tough to get to T2, but its not too bad and eventually they hit level 20. Now, this is the time where I would recommend most LS go to PvP. But from the view of this newly mastered LS... why should they? All of their items are here, a nice house. And above all, its safe! So they don't leave. They stay, and they slowly level up. These T2 players are slowly maxing with no danger of their leveling being interrupted. It sounds too good to be true, but it is. After a while they hit level 65. Now this is when they get bored. "Hey. Ill go to PvP now." So they do. They go to PvP.
~ What problems are presented from this cycle? ~
- All new players go to PvE and tend to stay there. PvP is getting a small trickle of players where as PvE is being flooded.
- Most players in PvP are max level, making it very hard for low level players to PvP and even play there at all.
- Players can level fast and safe in PvE, which in my opinion isn't good for HC.
^^ Things not to be assumed from the above ^^
~ "So they don't leave. They stay, and they slowly level up." - "when they hit level 65", In these two quotes I am not saying LS ONLY either go to PvP at level 1, or 65. What I am trying to say is players usually only go to PvP close to max level.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Here is my suggestion on how to solve this problem.
Problem Solving
Alright, how do we solve this problem? Well, I have an idea.
- Make PvE LS only.
The reason I think this is a good idea is because PvP is extremely difficult for a Lost Soul. Its simple, but true. A Lost Soul can barely defend itself against any other class. In fact, a Lost Soul stands little to no chance in PvP. But.. theres this other world. Where its safe for them to get out of Lost Soul, and then move on. I'm not saying PvP should be off limits to Lost Souls, but they should be the only ones allowed in PvE. But once they max out of LS, they won't really need it anymore. They can defend themselves in the world of PvP, they are more likely to get recruited into a town and they've learned the ins and outs of HC. Once they max out of LS, they are teleported to Central and can no longer enter that world. This transition can only be made after the use of a Codex, so they will have time to make the transition to PvP. As a result, PvP will be more populated, LS's can still level safely, and the over all server will improve.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
In this section I will explain my thoughts and ideas on how to make this transition.
The Transition - LS only PvE
How could Kainzo and the rest of the staff make this transition? People live there! They have houses, mines, items... heck, some people even built towns. Now, this is going to be difficult. People would need time to transfer items, maybe join towns, get used to PvP etc... Well, so fine. I say we give all of the non-LS people who live in PvE them just that. Time. There would be a 5week timer, and during that time people would have plenty of time to change over to PvP. Thaaaankkss for reading!
Summary: Too many high level PvE players, can be fixed by making LS only PvE and the transition could be made with a 5 week timer.
-Ben