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Patch Notes - 11/14/13 to 11/28/13

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Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
The big ole crafting & mob patch.

Crafting


Runesmith will now gain exp from creating runestones.
  • ImbueRunestone: 10XP
  • RechargeRunestone: 10XP
  • MinorRunestone: 25XP
  • MajorRunestone: 50XP
  • GiganticRunestone: 100XP
  • AncientRunestone: 500XP
Miners will now gain exp from Smelting Skills
  • Smelt-Iron: 2XP
  • Smelt-Gold: 10XP
Smiths will now gain exp from Repairing, Smeltnig and Forging items
  • ForgeChainBoots: 5XP
  • ForgeChainHelm: 5XP
  • ForgeChainLegs: 8XP
  • ForgeChainChest: 10XP
  • Smelt-Iron: 2XP
  • Deconstruct:
    • Leather: 1XP
    • Chain: 2XP
    • Iron: 3XP
    • Gold: 3XP
    • Diamond: 4XP
  • Repair: 3XP
Merchant now gains exp from all profession sources.
  • - MINING
  • - FISHING
  • - FARMING
  • - LOGGING
  • - TAMING
  • - SHEARING
  • - BUILDING
  • - SKILL
  • - CRAFTING
Enchanters now gain exp from disenchanting items (in the future will gain exp from enchanting items)
  • Disenchant: 10XP
  • Will now gain exp from Crafting items
Alchemist now gain exp from using TransmuteOre
  • TransmuteOre: 5XP
Farmers now gain exp from Summoning Animals
  • Pig: 3
  • Sheep: 3
  • Chicken: 3
  • Bat: 1
  • Cow: 4
  • MooshroomCow: 5

Mobs
  • All mob difficulty has been scaled back from their current stats and will cumulatively gain in power, health and exp as the distance from spawn is increased.
  • Mobs difficulty around spawn reduced by 25% (including dmg/health/exp)
  • Mobs scale a little faster/high to compensate for the reduction.
  • Hot-fixes to ensure mob-exp is the right amount.
  • Lifesteal effect removed from Monsters.
 
Last edited:

Aerokii

Legacy Supporter 8
Joined
May 23, 2011
Location
Minnesota
Yeah, well, Engineer didn't need anything new anyway! ._.;;

...actually it really didn't, which is why this doesn't bug me. :p
 

Trist95

Legacy Supporter 7
Joined
Jul 11, 2013
wouldn't summon sheep give you more than summon cow because it is gained at a higher level?
 

malikdanab

Legacy Supporter 8
Joined
Sep 28, 2011
wouldn't summon sheep give you more than summon cow because it is gained at a higher level?
Well, sheep give exp from sheering and cows don't. On that matter, is it possible to have farmer gain exp from killing farm animals?
 

Ryunko

Iron
Joined
Nov 4, 2013
Kainzo, what i think is, the exp for some things still so low, if you dont "buff" that, the people gonna just ignore and just mine again .
 

lioIIoil

Legacy Supporter 7
Joined
Jun 23, 2012
Merchants should earn exp for making a chest shop. Like 200 exp per chest shop made. Should be high since it costs 50 s to make a shop.
 

Mustardmanmcgee

Legacy Supporter 3
Joined
May 23, 2013
Finally! This is being implemented! I'm most excited about enchanters not having to mine like crazy just so they can enchant some crap, much better idea to make it so enchanting gives xp.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
  • Mobs difficulty around spawn reduced by 25% (including dmg/health/exp)
  • Mobs scale a little faster/high to compensate for the reduction.
  • Hot-fixes to ensure mob-exp is the right amount.
 
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