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Patch 2.7.1

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
General:
Minecraft Update 1.8.1 patch applied on b1183 mod
Map increased by 1000R, the borders now extend to 3500R (over 90% size increase!)
Shroom growth returns...

Heroes:
Dragoon's can now gain mining exp.
Monks can now use wood and stone hoes.

EXP:
silverfish: 20
enderman: 50
cavespider: 35

DMG:
Enderman: 25
Silverfish: 10
Cavespider: 12

Skills:
Cleave - hit multiple enemies
Impale - Damage + Slight push
Silence - temp silences the victim from using skills
Several skills created/added - introduction of the "crafter" leveling skills (more to come!)
Woodcutting - increases the chance of dropping X material
Mining - increases the chance of dropping X material
Herbalism - increases the chance of dropping X material

Reagent Skills:

Classes:
Dragoon - NEW SKILL, Impale - lvl 50, 35% mana, cd 6s
Rangers - projectile-damage:
ARROW: 15
Dreadknight - Cleave, lvl 35
Samurai - Cleave, lvl 40
Thief - Silence, lvl 25, 50% mana 10s cd
 

richfish57

Legacy Supporter 6
Joined
Aug 1, 2011
Location
UK
It would be boring if you had to do it repetitively such as crafters did
So on one hand I can sit at a mob spawner clicking all day for xp...or I could just play minecraft? Mining = mats and coin. Crafting = building stuff. Beats killing mobs if you ask me.

The killing/crafting xp for all was due to the PvP classes wanting mining xp a lot more then the Crafters asking for mob xp
 

kriskills

Legacy Supporter 6
Joined
Apr 3, 2011
I like mining because it can be a way better form of experience. At least in my experience, much quicker than the weeks it took at a mob spawners
 

Dazureus

Legacy Supporter 4
Joined
Jan 14, 2011
Location
Texas
Mining also has this funny benefit of providing you with gold and diamonds, along with giving you an opportunity to find mobs to kill.
 
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