Dielan9999
Legacy Supporter 5
- Joined
- Mar 9, 2011
- Location
- Temple of Melonmancy
Herogates! Moar love for towns that are far from spawn to recruit newbies
While I agree that there is an apparent lack of skills for thieves, this problem inundates the other three Rogue Specialties. I feel that Kainzo/Coding team neglect the Rogue class and instead focus more of their time on other paths, especially that of the Casters.D: No thief love yet :'(
We will continue to neglect rogue classes until moronic whining posts like this cease to exist.While I agree that there is an apparent lack of skills for thieves, this problem inundates the other three Rogue Specialties. I feel that Kainzo/Coding team neglect the Rogue class and instead focus more of their time on other paths, especially that of the Casters.
Eg: Geomancer = 11 skills (excluding Mark/recall)
Eg: Ranger = 5 skills (excluding sneak, mark and recall)
While I agree that there is an apparent lack of skills for thieves, this problem inundates the other three Rogue Specialties. I feel that Kainzo/Coding team neglect the Rogue class and instead focus more of their time on other paths, especially that of the Casters.
Eg: Geomancer = 11 skills (excluding Mark/recall)
Eg: Ranger = 5 skills (excluding sneak, mark and recall)
I lol'd, a lotit will be in 2.7.x - MV2 is in and its underway
We will continue to neglect rogue classes until moronic whining posts like this cease to exist.
Anyone else having problems logging on since the update? (Herocraft 2.70 I mean, I haven't upgraded to MC1.8 )
Off topic a bit, but does anyone have a CLEAN 1.7.3 jar with meta.inf intact? I want to try some cool mods I found but my 1.7.3 jars all have shit in them...
it will be in 2.7.x - MV2 is in and its underway
We will continue to neglect rogue classes until moronic whining posts like this cease to exist.