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Patch 2.6.2 - More skill fixing.

kriskills

Legacy Supporter 6
Joined
Apr 3, 2011
Can sometimes blink through solid walls still. Damn. Never safe =P. Would be cool if they could find a way to make poison, bleed, and fire dmg stack
 

Demonxman

Obsidian
Joined
Jun 29, 2011
WOOT poison arrow.... although for some reason there is no tick dmg after the hit.... argg
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Someone has been testing it, and it turns out Invuln doesn't turn off unless you log out. You just stop taking damage forever. You should prolly take it out for now @Kainzo bit of an issue lol.

EDIT: Here is a post from a cleric about it.
This has to do with the skill manager dying @Sleaker - looks fixed eh?
Several things appear to be broken but they arent in a way. it has to do with one of our main things in Heroes dying with the latest.
 

Sleaker

Retired Staff
Joined
Jul 24, 2011
Location
Portland, Oregon
Can sometimes blink through solid walls still. Damn. Never safe =P. Would be cool if they could find a way to make poison, bleed, and fire dmg stack

Poison, Bleed do stack - they must be applied from different skills. Fire can never stack - MC limitation unless we recode fire to not use builtin fire effects. Making identical effects stack is not something heroes will be adding.

Blink shouldn't be teleporting through walls, if you know how to reproduce it send me a PM so I can fix it.

The effect manager is herping causing any skill that relies on periodic/expirable effects to not function as intended, fix incoming soon, sorry about it. (That means stuff like, web, root, invuln, poisons, bleeds, etc)
 

Fury

Iron
Joined
Aug 5, 2011
Is it me or does rejuve heal for a really really low amount for it's cost?
 

robacollver

Legacy Supporter 3
Joined
Apr 9, 2011
There is many broken skills because of the update, root doesnt even work then most other skills that have a timer like bladegrasp and invuln last last forever
 
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