Beau_Nearh
Portal
- Joined
- Jan 31, 2014
Suggestion;
+Increase party sizes from a max of 10 players to 20 players
+Change a few mechanics of how skills function within parties, something like the following; http://herocraftonline.com/main/threads/aoe-buffs-scaling.56398/
Thoughts;
Recently, I've been hitting the limit of 10 players within a single party quite fast. As a town owner, this is really starting to become a hindrance as at times I'll have 12+ town mems online. Because of this, I'm being left with a major problem (in my opinion). The problem being;
+I'm really struggling to justify introducing newer players to the PVP side of this server when I can easily hit the party limit with experienced players.
Changing the party sizes to double what it is now would actually Encourage people like myself to actually bring newer players along to a raid or to PVP. Changing how the skills works within parties would then help balance out the problem of stacking support or healing classes within a party.
+Increase party sizes from a max of 10 players to 20 players
+Change a few mechanics of how skills function within parties, something like the following; http://herocraftonline.com/main/threads/aoe-buffs-scaling.56398/
Thoughts;
Recently, I've been hitting the limit of 10 players within a single party quite fast. As a town owner, this is really starting to become a hindrance as at times I'll have 12+ town mems online. Because of this, I'm being left with a major problem (in my opinion). The problem being;
+I'm really struggling to justify introducing newer players to the PVP side of this server when I can easily hit the party limit with experienced players.
Changing the party sizes to double what it is now would actually Encourage people like myself to actually bring newer players along to a raid or to PVP. Changing how the skills works within parties would then help balance out the problem of stacking support or healing classes within a party.