could it be possible, to add a command that cycles through party members and locks heals onto them? as a healer, it's rather a b**** to try to heal someone mid-combat in a large fight. command could be something like /party target next, and /party target previous, then for emergency self heal, /party target off. once you've used the command, a chat prompt would tell you who you're currently targetting, so everytime till you toggle the target again, you're support skills will hit the target. IE
mikehk: /party target next
"You're now targeting Dennis69911a"
mikehk: /skill sacredtouch
(not even looking at dennis)"mikehk begins casting sacredtouch on Dennis69911a!"
etc, then i can continue to heal dennis, or I can turn it off an heal myself. OOOR, i can do next to toggle to the next person the party dictates, and heal them, and if dennis is in trouble again, i do /party target previous and go back to targeting dennis.
SUMMARY:
/party target next, /party target previous, /party target off. allows easier healing in parties.
mikehk: /party target next
"You're now targeting Dennis69911a"
mikehk: /skill sacredtouch
(not even looking at dennis)"mikehk begins casting sacredtouch on Dennis69911a!"
etc, then i can continue to heal dennis, or I can turn it off an heal myself. OOOR, i can do next to toggle to the next person the party dictates, and heal them, and if dennis is in trouble again, i do /party target previous and go back to targeting dennis.
SUMMARY:
/party target next, /party target previous, /party target off. allows easier healing in parties.

I find the best way currently is to focus certain heals i.e.large heals and cooldowns to the people in your team you want to focus and then to have your more standard heals or most powerful e.g. fullheal set as a macro with an empty box each time to set someone's name. I've forgotten the command but I know it's possible. Then just try to make the best use of aoe heals whilst conserving mana effectively.