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Paladin, Samurai and Ranger

weynard

Legacy Supporter 8
Joined
Jan 13, 2011
Location
Langenhagen (Hanover)
Alright. We knew that the Paladin was already pretty much OP with his Soulfire/Invul/Iron Armor combo. We were told that he would get "looked at". And now he has DIAMOND ARMOR? How the hell are you supposed to kill him, now that you have boosted his strong point even more? It was already near impossible for Paladins to lose a fight with iron, so why give him diamond?

And now the Ranger. He lost the iron sword because he is supposed to fight at long range. That makes sense. However, the bow is almost useless with the lag. You either hit yourself when chasing an enemy (which is supposed to be the Rangers "purpose") and you get hit from 10 blocks away when running away while firing because people can hit your lagged clones.
In turn, hitting enemies with the bow is ridiculous to ask when fighting in open spaces because everyone lag-jumps all over the place and predicting moves is not only difficult but useless since you won't hit him even if you get it right because the damage is calculated like 3 seconds after you shoot.
The ranger has crappy armor, crappy weapons, not even working in-combat skills like the mages apart from the lv50 barrage, he has to supply his own ammunition that is already arduous to perform with a stone sword and NOW you want to nerf track to not display y levels? Why? Taking away one of two real strong points?
TL;DR: Ranger is crap ATM.

Also, why does the Samurai get a bow on top of his combat skills AND armor/weapon combo? With fast run he's a more efficient hunter than the ranger, which refutes the Ranger's purpose.
 

ruethian

Legacy Supporter 6
Joined
Mar 21, 2011
Location
Orlando
It's hard to say it but i agree with weynard. The only thing ranger has going for them right now is the track. The only thing I can use my bow for it cover fire basically. I shoot masses of arrows to deter or slow down my enemy. I hardly ever get a kill on them with the lag.

Barrage also feels the lag too, if you use it while being chased u shoot yourself and your enemy gets safely in the center of the barrage.

Right now the only way i can kill someone is getting them when they don't see me or luck, no fair fights for me cause I loose.
 

Shenorai

Banned
Joined
Jan 16, 2011
Location
Shutting the hell up.
Being a 'sword of god', the Paladin shouldn't be getting diamond gear. Gold gear blessed by the gods would make more sense.

With Ranger, for the moment, I don't think much can be helped as far as battle goes. Battle is lag-based. And when you have 84/80 people on the server, shit lags pretty harshly. You're not playing as Aragorn, but rather as someone meant to specialize in the bow. Which is harshly nerfed thanks to natural lag (damn kids...).

As far as Samurai goes, giving that class a bow is historically correct, at the very least. Not only did they carry a Katana and a Wakizashi or Tanto to back it up, but they also had the Yumi for long-ranged attacks.
 

weynard

Legacy Supporter 8
Joined
Jan 13, 2011
Location
Langenhagen (Hanover)
Being a 'sword of god', the Paladin shouldn't be getting diamond gear. Gold gear blessed by the gods would make more sense.

With Ranger, for the moment, I don't think much can be helped as far as battle goes. Battle is lag-based. And when you have 84/80 people on the server, shit lags pretty harshly. You're not playing as Aragorn, but rather as someone meant to specialize in the bow. Which is harshly nerfed thanks to natural lag (damn kids...).

As far as Samurai goes, giving that class a bow is historically correct, at the very least. Not only did they carry a Katana and a Wakizashi or Tanto to back it up, but they also had the Yumi for long-ranged attacks.

That's not my point. If Heroes was historically accurate, the Paladin couldn't turn himself invulnerable and Mages would be nonexistent. My point is that the Samurai has Chainmail along with a diamond sword, can turn himself invulnerable and run faster that everyone else. He is basically a high-damage Paladin on steroids. And you want to give him a bow just to be "historically correct"?
Please excuse me, but the mainstream admiration for Japanese culture should have its limits.
 

Shenorai

Banned
Joined
Jan 16, 2011
Location
Shutting the hell up.
It's not a matter of mainstream admiration. It was more of getting the Samurai actually correct. Besides, lag rapes arrow barrages as it is. So it's not that great of a deal at the moment anyway.

As far as Samurai invulnerability, all you're complaining about there is Bladegrasp. It's just a parry ability. Granted, that's not exactly correct either (Katana are not constructed to withstand too many sword-on-sword blows. Samurai were taught to evade, then strike) and other knight classes ought to be able to parry blows, but that's just how the coding is right now.

Paladin invulnerability would be more like that particular knight offering himself as a vessel for God himself for a limited time.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
From EARLY of Heroes - the only class able to use all DIAMOND armor was PALADIN, when I said it was being looked at - I meant it - less doom and gloom shit.

Bladegrasp is the ability to grasp a blade with one hand. An ability by an ability in final fantasy tactics.
 

Doogler

Legacy Supporter 2
Joined
Mar 6, 2011
Location
Dallas
And now the Ranger. He lost the iron sword because he is supposed to fight at long range. That makes sense. However, the bow is almost useless with the lag. You either hit yourself when chasing an enemy (which is supposed to be the Rangers "purpose") and you get hit from 10 blocks away when running away while firing because people can hit your lagged clones.
In turn, hitting enemies with the bow is ridiculous to ask when fighting in open spaces because everyone lag-jumps all over the place and predicting moves is not only difficult but useless since you won't hit him even if you get it right because the damage is calculated like 3 seconds after you shoot.
The ranger has crappy armor, crappy weapons, not even working in-combat skills like the mages apart from the lv50 barrage, he has to supply his own ammunition that is already arduous to perform with a stone sword and NOW you want to nerf track to not display y levels? Why? Taking away one of two real strong points?
TL;DR: Ranger is crap ATM.

Thank you!!! Good lord I say this in New Hope channel every damn day. I feel we need the iron sword back. With the lag i cant sneak up on people and i cant run from them either. Therefore, im left with the only option of running straight at them and hoping for the best, and this usually ends in my death because every class has an equally powerful sword or stronger. Rangers are equal to crafters in pvp in these situations
 

weynard

Legacy Supporter 8
Joined
Jan 13, 2011
Location
Langenhagen (Hanover)
It's not a matter of mainstream admiration. It was more of getting the Samurai actually correct. Besides, lag rapes arrow barrages as it is. So it's not that great of a deal at the moment anyway.

As far as Samurai invulnerability, all you're complaining about there is Bladegrasp. It's just a parry ability. Granted, that's not exactly correct either (Katana are not constructed to withstand too many sword-on-sword blows. Samurai were taught to evade, then strike) and other knight classes ought to be able to parry blows, but that's just how the coding is right now.

Paladin invulnerability would be more like that particular knight offering himself as a vessel for God himself for a limited time.

I know we're looking at the RP elements of classes here, but why should a class be accurate to what popular (gaming) culture expects if it makes them over- or underpowered?
 

Doogler

Legacy Supporter 2
Joined
Mar 6, 2011
Location
Dallas
I never realised that the ranger is the only spec that downgrades in something. All other specs upgrade or remain the same in the ways of swords and armor. Rangers lose in a sword battle between a level 1 rogue vs a level 50 ranger. Does that not sound wrong to anyone els?
 

DoubleKiwi

Glowing Redstone
Joined
Jun 10, 2011
the ranger should stay the way it is. Track is probably the best ability in the game right now. You can have people pay you money just to type a simple command. You can easily find somebody's spawn by killing them, then immediately use track. Trackers track, not necessarily kill.
 

Doogler

Legacy Supporter 2
Joined
Mar 6, 2011
Location
Dallas
and then when your trying to find them, you get into a sword fight with a crafter and have a 50/50 chance of winning
 

DoubleKiwi

Glowing Redstone
Joined
Jun 10, 2011
You must not pvp very much, or you have never used a bow in pvp
If you're going to reply to someone, hit reply. I don't know if you're talking to me, or some other post above me. If you are talking to me, here is my rebuttal: It doesn't necessarily have to be you that kills them. Just about anyone can kill a person, message you, and then you use track. If their coordinates are nowhere near a town, congratulations! You've just completely ruined somebody's secret base. Even if the tracker had no combat skills at all, it would still be one of the better classes, simply because they have track. Just get 1 good pvp class, and you're golden.
 
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