leftovers5
Legacy Supporter 8
- Joined
- Oct 28, 2011
- Location
- USA
For Ninja discussion.
Or any spec for that matter that likes kiting.Put blackjack back to 10% chance instead of 5% chance. Without blackjack ninjas don't stand a chance against any warrior spec.
Even though it doesn't sound like much of a nerf it was pretty significant. I used to get around 3-4 blacksjacks a fight, but now i get around 1-2 every other fight. Part of the reason for this is that it is easier to get a second blackjack off once you have already gotten a first one off.Or any spec for that matter that likes kiting.
The chance should be 3/40 every hit. You may see it land more after the first because you are stunned and easier to hit, and as a result more hits are registered.Can anyone prove/confirm that Blackjack indeed is easier to land after the first? From personal experience, it does.
This seems to be an aspect of the skill that needs consideration, but is still unknown.
LVL 65 Ninja
Diamond - 111 damageGold - 132 damageIn general, I think the damage values of gold weapons need to be altered (and I am posting these suggestions in their relevant class threads) but it's very clear that Ninja contains the most skewed numbers.
Most classes receive an additional 5-12 damage boost from using a gold weapon. However, the Ninja gains an insane 21 damage boost from his. I do not believe this is balanced.
I suggest lowering the Ninja's Diamond sword damage at level 65 by 4, and the Gold sword damage at lvl 65 by 8. This would bring their new Diamond Sword damage down to 107, and their Golden Sword damage to 124. I believe these numbers to be more balanced than the current ones.
What does the rest of the team think?
Post some numbers that you think it should change to. Their current "base" hp with no levels is 646.Ninjas base Hp needs to be lowered... Right now they feel like a samurai and ninja combined. They have 1000 hp and can wear half iron armor. They are tanky and they can do loads of damage. Right now they are:
HP - high
Damage - high
Armor - med
They need to be:
HP - Low
Damage - High
Armor - med
Give them the same hp as one of the casters.
Ninja base HP: 646Post some numbers. Their current "base" hp with no levels is 646.