w0nd3rb0y
Legacy Supporter 5
- Joined
- May 4, 2012
- Location
- Charlotte, North Carolina
This in a continuation of jota post. Ninjas were nerfed in the new patch. Lower HP and damage. Here are fixes for ninja. Return us to 920 hp. Make escape artist cd 20 secs give us bow back, smoke should be a aoe 5 sec blind and 1.2 sec stun breaks on attack not invisibe. Blitz should do 180 dmg garrote should do suffocation damage 20 dmg every sec for 5 sec with 5 sec silence. One should get same cd as Sammy. That would make the ninja a solid class. Not op. As for blitz, I leveled 90 levels for a skill that has a warmup, takes a reagent, and takes stam for a grand total of 30 more dmg than my sword. What and awesome master skill. It's worthless unless we get a slow/stun we can control, hence my idea for smoke. Because history says ninjas threw mag. Dust in eyes of enemies. Blindness and stun makes sence. All those who say this would make it op don't understand the class. They added mobility to Sammy with one which has lower cd than us. Dragoons have jump. So now there are two warrior classes who can out run us with better armor. Yeah that makes sense.