I always had an idea but people are gonna say its stupid, why not just remove register whitelist all of that and make it so its a timer for X amount of time and when they reach that time they lets say get the ability to join all channels offtopic all those. When they reach that amount of time their name appears somewhere where guides or whoever does background checks gets to see it and they do it. Thats my idea dont hate hard if its horrible
It would keep us a lot of new players, a lot of young players especially.
Players that often aren't very eager to learn, or to understand. Players that just register on a server to "check it out", as in logging in, running around and exploring a bit until they realize it's boring or all too hard to understand, so they grief, spam and get banned.
The whitelist process is in my opinion a rarely used step in security, which in this case requires nothing more than the use of a single command in game. I looked it up, there used to be a more complex application process before, ergo this has been optimized already, to the better.
However, in my honest opinion, it would keep us additional players, those that wouldn't be able to figure out such a simple system.
And don't tell me it's because they are afraid of using their email in a command because of data security issues, guys, you use your email to register here or anywhere on the net, so this is not an excuse.
Taking out the whitelist process, would require the staff to be even more active and focus on rule breakers only, because it would open the gate for additional players that ruin the gameplay experience for everyone else, by breaking the rules consecutively and generally intentional.
I've experienced this sample player myself, 2 times actually, when I came back to one of my shelters close to pve spawn. Guess what, devastated and someone even left me a sign with a not so friendly message. I found out the player's name, since a staff member took care of him right after I reported him. I looked him up in the member list and it indeed was a fresh, recently registered player. It's great that you suggest an idea, but it wouldn't prevent people from griefing, at least you didn't mention anything about that. And of course, the whitelist process didn't prevent these 2 players from doing it either, but what could anyway? And therefore, even if it's just a little additional protection against "random griefers" joining the server, it still does what it's supposed to do very well. Just an impulse to think about it again.
I occasionally see it myself in chat, "why can't I break blocks", "why can't i do this or that", so I totally get your point, but I see more disadvantages for the actual and serious players, the staff and the server in general, than I see enough advantages in it (when talking about any kind of security measure in general). Nevertheless, one can only speculate if abolishing the whitelist process would actually get more players to stay or at the other hand, if not abolishing it would keep players away. In my opinion it's simply an important security feature which is a must, but after all everyone has his own opinion about it.
The problem unfortunately is, that we have a lot of dedicated, helpful and creative players here, but all that won't help if the new player to join is disregardful. Yes, there will always be this and that kind of players... but no need to tell me a neverending story that has been told before.
I hope it doesn't sound too hard, I just wanted to say it the way I see it...