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New Township Costs / Sizes

Kryptomaniac

Legacy Supporter 7
Joined
Oct 29, 2011
Location
Ontario, Canada
If for example you have a township lets just say for examples sakes its at 100,100, and it streches out however far. If a town member of the same township has personal regions close by, and township sizes stretch into the personal regions, does this cause any issues or affect anything?

Edit: Basically can there be personal regions inside township regions.
 

Predator2010

Legacy Supporter 3
Joined
Mar 21, 2011
Location
United Kingdom
Yeah you can have parent regions and then lower regions inside of them, and assign different people to those regions inside the larger town region :)
 

Kalkyte

Legacy Supporter 5
Joined
Aug 17, 2011
I feel like Hamlets are really confined citizen wise. They have to have 10 citz but can't have more than 15. If they can't have a buffer of citizens it may be difficult to keep the minimum of 10.
 

sadikyo

Legacy Supporter 8
Joined
Jul 28, 2011
Location
Kentucky, USA
Will regions be square or circular?

^^^ I'm very interested in this answer as well. My assumption all along has been square - but since I'm in the process of designing structures / walls, I'd like to be sure I'm not wasting my time :)

Last map our region was circular which presented some unique difficulties.
 

mdperk2

Legacy Supporter 3
Joined
Jul 29, 2011
Neotetro said today that all regions will be square. However if that is incorrect please correct me
 

Symbolite

Legacy Supporter 7
Joined
Jan 14, 2011
Totally need to know about the region shape once the town plugin is fully implemented. It pretty much effects everything I'm going to build.
 

jwplayer0

Legacy Supporter 6
Joined
Jan 14, 2011
Location
Columbus, OH
My assumption is that if a town already has over the maximum amount of citizens then you would only be prevented from adding more members.

@meh1002 and yes, -1 means infinite (coding jargon)
I could actually explain how -1 = inf in math also.
Take the concept of 1+2+4+8+16... Doubling the number infinity times making it equal infinity.

Multiply that by 1 so it looks like (1)(1+2+4+8+16...)
then do 2-1 since that equals 1. (2-1)(1+2+4+8+16...)
Multiply that out then simplify. (2+4+8+16+32...)
___________________ (-1-2-4 -8 -16 -32...)

After simplifying the only thing your left with is -1 since everything else will cancel out with each other.

This makes infinity = -1
 
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