- Joined
- Jun 16, 2011
With the addition of nickname changes or whatever its called:
NPC Staff will appear in lore skins at appropriate places. They will only be there for an hour at a time, and will let people know some schedules through the forums (certain NPC schedules will be unknown to the public).
What the position would involve:
Creating NPC personas
Acting out NPC interactions with players.
Active both Forums and In-Game
There would have to be some kind of incentive system for the interactions, and I havent figured out how Lower Staff can grant rewards for quest interacitons just yet (maybe they can grant access to a link that gives a small amount of souls to you once, like Voting does?).
BUT
Upper Staff should totally start putting on skins and ZO'ing it up in the wild, casting Lore-ish Alerts and Zo skills galore. Players might have to fight you, they might have to build a (Vanilla) Desert Temple out of Pumpkins to appease your wrath and gain their reward, they might have to find you a certain reagent to unlock a PVE update Dungeon, ETC.
Disclaimer: This idea is not worthless when real NPCs are implemented, it still can offer interactions that NPCs won't.
NPC Staff will appear in lore skins at appropriate places. They will only be there for an hour at a time, and will let people know some schedules through the forums (certain NPC schedules will be unknown to the public).
What the position would involve:
Creating NPC personas
Acting out NPC interactions with players.
Active both Forums and In-Game
There would have to be some kind of incentive system for the interactions, and I havent figured out how Lower Staff can grant rewards for quest interacitons just yet (maybe they can grant access to a link that gives a small amount of souls to you once, like Voting does?).
BUT
Upper Staff should totally start putting on skins and ZO'ing it up in the wild, casting Lore-ish Alerts and Zo skills galore. Players might have to fight you, they might have to build a (Vanilla) Desert Temple out of Pumpkins to appease your wrath and gain their reward, they might have to find you a certain reagent to unlock a PVE update Dungeon, ETC.
Disclaimer: This idea is not worthless when real NPCs are implemented, it still can offer interactions that NPCs won't.