JenksLaw
Legacy Supporter 7
- Joined
- Apr 28, 2012
- Location
- United States
Pros:
- Extremely marketable. There are hardly ANY vampire games out right now, but there are movies and TV shows coming out constantly. If you started advertising a vampire class I'm confident that your numbers would jump substantially. PLUS the vampire fans are pretty die-hard. If you had this on the shop as a 5-10 dollar unlockable class people would be scrambling to grab their credit cards. You could also have this unlock as part of the karma titles. If you get infamous+ this class unlocks. (A vampire hunter, Angel, or something else could be used for 'good' titles)
-Would facilitate certain types of traps/buildings/roads that would have to be built to cater to the vampire class.
Cons:
-Might end up with a server with 90% vampires!
Passive Abilities:
1. Burn in the sunlight like zombies
2. Increase stats at night time
3. Smell Blood: Other players with less than half health show up on the vampire's minimap.
4. Takes extra damage if a stick (stake) is used to melee them.
5. Drink Blood: Melee damage would give a small chance to heal the vampire
Skills:
Wolf Form: Increase movement speed and lose all abilities except bite & growl. (growl an aoe fear)
Bat Form: Night Vision
Mist Form: Able to phase through dirt and stone.
Ghoul: Party buff that only works in night. Increases strength on target cannot be self-cast.
TL;DR Vampire would be a super strong pvper during night time at the cost of being extremely weak and vulnerable during the day.
- Extremely marketable. There are hardly ANY vampire games out right now, but there are movies and TV shows coming out constantly. If you started advertising a vampire class I'm confident that your numbers would jump substantially. PLUS the vampire fans are pretty die-hard. If you had this on the shop as a 5-10 dollar unlockable class people would be scrambling to grab their credit cards. You could also have this unlock as part of the karma titles. If you get infamous+ this class unlocks. (A vampire hunter, Angel, or something else could be used for 'good' titles)
-Would facilitate certain types of traps/buildings/roads that would have to be built to cater to the vampire class.
Cons:
-Might end up with a server with 90% vampires!
Passive Abilities:
1. Burn in the sunlight like zombies
2. Increase stats at night time
3. Smell Blood: Other players with less than half health show up on the vampire's minimap.
4. Takes extra damage if a stick (stake) is used to melee them.
5. Drink Blood: Melee damage would give a small chance to heal the vampire
Skills:
Wolf Form: Increase movement speed and lose all abilities except bite & growl. (growl an aoe fear)
Bat Form: Night Vision
Mist Form: Able to phase through dirt and stone.
Ghoul: Party buff that only works in night. Increases strength on target cannot be self-cast.
TL;DR Vampire would be a super strong pvper during night time at the cost of being extremely weak and vulnerable during the day.