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Nether expectation

Beau_Nearh

Portal
Joined
Jan 31, 2014
I'm just wondering what everyone's expectation is for the nether/ balance update coming within a few hours. Here are my hopes;

Nether side of update;

+Harder dungeons with higher scaled mobs (600+ HP).
+Both a mix of PVE and PVP zones.
+More creative dungeon designs, I want to see ghasts, lava pits, stepping stones over lava, bigger scales used.
+Loot. Please god let there be respawnable loot.

Balance side of update;

+I want some of the classes to play a more defined role based on their skills
+Shaman to finally have shocking strike and earthen fury taken away and replaced with shock totem + kick/ bash
 

Jrr_

Architect
Balance Team
Adventure Team
Legacy Supporter 3
Joined
Oct 27, 2012
Location
Straya
Whens attributes on armour coming lol
 

Beau_Nearh

Portal
Joined
Jan 31, 2014
Pure pvp besides the spawn area.

See, I personally don't really care whether it's all PVP but I'm more worried about the player base because from what I see. There are more players in PVE than PVP. But in terms of dungeons, I want harder ones with a mix of PVE and PVP ones (60-75% PVP ones, only a couple PVE)
 

LordZelkova

Ashen One...
Legacy Supporter 8
Joined
Jul 3, 2011
See, I personally don't really care whether it's all PVP but I'm more worried about the player base because from what I see. There are more players in PVE than PVP. But in terms of dungeons, I want harder ones with a mix of PVE and PVP ones (60-75% PVP ones, only a couple PVE)
Lore wise Hell wouldn't have safe zones aside from spawn.
Hell IS Hell.
 

Trazil

Legacy Supporter 2
Joined
Mar 31, 2013
There is already a PVE side of the map, they can lvl at dungeons there and buy things from others that can only be obtained in the nether. I don't see why there would need to be any PVE zones besides spawn.
 
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