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Suggestion Nerf Disciple

Disciple's need to be..


  • Total voters
    31

Bingy1218

Legacy Supporter 4
Joined
Jun 11, 2012
So it's hard for a disciple to iron fist + forcepush you then heal up while you come back?
Still wrong spartan do you have any idea how MANA INTENSIVE using those spells are? that combo will anally rape a disciples mana and if any idiot is doing that in attempt to win a duel your gonna lose fast as your mana will die and you can't do shit to anyone.

People who complain about not killing a disciple. As i said before your stupid. :p
THINK about fighting someone, every class has it advantages, e.g a ninja can literally drop a disciple in a few seconds or even a thief. Classes such as warrior specs or caster specs can also play the kiting game with a Disciple.
Of all classes that people complain about here Disciple is top from what i've seen and from what i've figured this is because everyone dislikes Ironfist+forcepull and push. These are the 3 skills that are scrutinised by everyone and it is sheerly because it controls the field of play, as a Disciple controls how a fight will turn out.

Also fyi when trying to kill a disciple circle around them because the targeting system for forcepush is not fantastically accurate and has to be used literally in the middle of a player's body. So by kiting you are blocking the disciples view making them unable to use skills such as forcepush
 

spartanman118

Legacy Supporter 3
Joined
Jan 12, 2012
And I understand what you are saying, I fought a disciple today and realized how much mana and stamina are drained. With a few simple mana freezes he was done in no time.

Easy way to kill a disciple is by wearing feather falling boots :D
 

JZillifro

Soulsand
Joined
Jun 25, 2011
I don't think disciples are particularly OP, maybe a bit but not to the level of NEEDING a nerf, like samurai and wizard, it seems to be a more "easy mode" class. My main problem is how they can just run around with nothing on them and be at full potential. I've experienced a similar situation when I was a wizard, before they got regents, and it was awesome, too awesome to have a few classes do while others like paladin(I've mastered wizard and paladin) have to use 2 diamond blocks and an iron block to gear up. What I suggest is that regeants are added to disciples skills like chakra, forcepush and forcepull. I'd also suggest that fist damage got a nerf and that stick damage was the norm(or maybe fish for that matter).
 

iHazBryn

Legacy Supporter 2
Joined
May 1, 2011
Location
Canada
Alright sluts. I'm a support class and I've killed a few disciples in a 1v1. Learn to play your class and you're fine. samurai>disciple>thief. You're not always going to win. If I verse a half decent ninja, I get raped. Likewise, if I verse a half decent geomancer I usually rape. ALL CLASSES HAVE WEAKNESSES. IF YOU HAVE A PROBLEM WITH THE CLASSES YOUR CLASS IS WEAK AGAINST THEN FUCKING RESPEC AND STOP BITCHING ABOUT IT.

Alright sluts. I'm a shizzdawgg and I've killed a few cats in a 1v1. Learn to play your cats and your bad. cats>dogs>pigs. You're not ever going to cat. If I verse a half black ninja, I get rapped. Unlikewise, if I verse a half baked geologist I usually rape. ALL CLASSES HAVE CAPSLOCK. IF YOU HAVE A PROBLEM WITH THE CAT YOUR DOG IS PIG AGAINST THE SHITTING REDOG AND STOP CATTING ABOUT PIGS.
 

Aetosion

Obsidian
Joined
Aug 27, 2011
If you don't like the situational control of a Disciple, get a Knockback II sword or something. I've been toting around a Punch II bow for that reason. Knocked a few disciples off jungle trees with it. Stood ontop of a cliff shooting disciples and thieves that were running up at me too. Really trolly.
 
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