M
MalaWolf
Mythic Mobs are really buggy, and it's not fun to pvp against them.
My suggestions
For Bosses
- Skills such as fireball do not work.
- They do not despawn - causing there to be a large number at spawn
- They are not interesting - skills are predictable, and not fun to play against. (Bleed on every skill, really?)
- You cannot knock them back
- Most players are ignoring them - causing rage/increased spawning
My suggestions
- Nerf 'minions' - or make them more interesting (Begins to use /skill firespin) ect so they are a challenging solo/threat.
- Fix bugs like fireball, spawning rates, despawn, kockback? , teleport bugs (they can teleport right behind you and kill you)
- Drop the rate on skills so they only use it every so often, not on every time you use a skill.
For Bosses
- Designated dungeons for bosses - these should be designed for 3+ players.
- Interesting skills / theme - dwarf king, pig zombie necromancer (these are on test, and could be implemented)