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Suggestion Mons's class system

What Is your final thoughts AFTER reading this thread.


  • Total voters
    17

MultiHeartGold

Legacy Supporter 2
Joined
Jun 7, 2012
Calm thyself, I have no idea what the prejudices on this server are against various mods and plugins that're popular elsewhere. xD
From what I have seen, mcMMO is broken as hell. If you camp enough to get something like Bows to 1000, you can kill everything so easily.
Edit: Might not have understanded the thing you said right, but I still dont like the plugin.
 
Joined
Feb 24, 2013
Location
US, Arizona
From what I have seen, mcMMO is broken as hell. If you camp enough to get something like Bows to 1000, you can kill everything so easily.
Edit: Might not have understanded the thing you said right, but I still dont like the plugin.
Calm thyself, I have no idea what the prejudices on this server are against various mods and plugins that're popular elsewhere. xD
The work for mcmmo not to have easily boosted stats would be far too great. Most people could exploit that plugin far too easily.
 

kirinelf

A frightening Cactus!
Joined
Mar 28, 2013
The work for mcmmo not to have easily boosted stats would be far too great. Most people could exploit that plugin far too easily.
From what I have seen, mcMMO is broken as hell. If you camp enough to get something like Bows to 1000, you can kill everything so easily.
Edit: Might not have understanded the thing you said right, but I still dont like the plugin.

I'm not too sure about that; I rarely farm and powerlevel. It should be easily fixed though, by making each level's power a tenth of what it used to be, or even not increase at all. So rather than someone training Unarmed up to 1000 being able to do more damage than a dsword, what you'd have is someone who does the same damage per hit as someone with 1 Unarmed, but with access to far more skills.

Basically, you're being awarded skills you trained for (Or powerleveled for, this is a definite, but then again people just camp swamps and kill slimes with the current Heroes system, so...) rather than just fighting (nearly) any way you like but getting awarded specialized skills simply by levels.

Edit: I'm not a coder/plugin tinkerer, so I have no idea if it's even possible to change the damage boosts given by mcMMO. I know you can turn off all the special abilities such as Super Breaker and Green Thumb, which I think don't belong on this server anyways. But if the damage increase can be lowered/minimized, I don't see why it couldn't act as a useful supplement to the current system.
 
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