This just sneaked into my head earlier today, and I started thinking about improvements I'd make to Minecraft if I could code (maybe it's time to learn). After a little bit, I settled on a temperature system for Minecraft. It eventually drifted into a piping system and is continuing to trundle into other areas. So basically I just want to pretend that my opinion matters and that this is going into 'Nillacraft, and that you're interested and want to suggest things or tweak what I have.
This is what I've thought up so far:
A simple 16-point scale with some examples of things relevant to temperature.
Daylight +0, Nighttime -1, Direct Sunlight +1
0- Some Special Block Which Would Be Good For Stuff
1-
2- Ice Block Heat
3-Cold Biome Temp, Water Freezes
4-Cold Biome Temp
5-Cave Temp
6-Ice Melts
7-Average Biome Temp
8-Average Biome Temp
9-
10-Hot Biome Temp
11-Hot Biome Temp
12-Nether Temp, Water Boils
13-Iron Becomes Red-Hot, Wood Ignites
14-Fire Block Heat
15- Lava Block Heat
Blocks either take on a temperature depending on their location (cave or biomes), or have an inherent heat level that can alter their environment. Heat levels drop and increase the way light levels do- If something has a heat level of 15, the adjacent blocks will become h14, and those next to it become 13, and so on. Everything will of course tend to the default temp for an area, but perhaps not just on a "-1, -1, -1" basis, depending on the materials.
Thermometer item, which displays the current temperature of a block when rightclicking whilst holding it. It slowly reverts to show the temp of the air around you after a little bit. Perhaps crafting it with a slime ball makes it wall-mountable.
What good is a temperature system without any way to have fun with it? I have a couple of ideas, but any other suggestions would be nice. Water, when it reaches a boiling point, produces steam a few blocks above- maybe 3 or 4. I like to think that it opens up a few new options, but to be frank I haven't thought of anything besides adding a fan block that can generate a redstone signal or turn an axle when it's turned. And I'm not sure how much good that would be, especially in the case of redstone. I like the idea of being able to produce ice blocks on demand, so a craftable very-very-cold block would be good for making skating rinks or an ice factory for making houses or for perpetuating a house made of ice in the desert. I need some other ideas here, I think. Some things, when heated, could become harmful to people. Iron blocks would become unsafe to stand on or bump against, and riding on a minecraft would be a bad idea if it wasn't padded (also, padded minecarts). The advantages to this? Off the bat... It would look cool, glowing iron everywhere, and I guess you could make a trap or two with it. Suggest more!
So, after that we have pipes. I've come up with a few blocks that would make for some fun systems.
Pipe: standard pipe block, made of metal. Maybe not iron, maybe add a new ore, unsure atm. Pipes have a window so you can see what's flowing through, and which direction. They also let you travel long distances without changing the heat of the contents. Can carry water, lava, items, steam or just air.
Wooden Pipe: useful for carrying water, doesn't consume delicious iron. Don't try carrying lava with it.
Valve: Pipe with an on/off switch. There also may need to be a device that can reverse the flow of a pipe. Redstone compatible.
Compression Chamber: This is where it got interesting for me. A storage unit connected to pipes, with one input and one output. It takes in something from the input pipe, water, lava(?), steam or just air, and at the end of the output pipe it expels the input material forcefully, with different effects. Good for aesthetic or functional fountains, spraying liquid hot magma all over everything or pushing stuff off cliffs, and steam produces a damaging stream of fog, which scatters and lingers if it hits a block, creating a thickish smokescreen. It could get clogged if you send items down the input pipe, or alter what comes out. Dyes and steam for colored fog?
Grates: Keeps items from flowing down pipe entrances, and disperses steam right as it comes out so it's not a hazard. Probably good for other things, too.
So even if you're not interested in suggesting stuff, your opinion on this would be nice, and if you're totally apathetic to the thread I'm just glad to have it out of my head. I think it would be fun to develop this further, though.
This is what I've thought up so far:
A simple 16-point scale with some examples of things relevant to temperature.
Daylight +0, Nighttime -1, Direct Sunlight +1
0- Some Special Block Which Would Be Good For Stuff
1-
2- Ice Block Heat
3-Cold Biome Temp, Water Freezes
4-Cold Biome Temp
5-Cave Temp
6-Ice Melts
7-Average Biome Temp
8-Average Biome Temp
9-
10-Hot Biome Temp
11-Hot Biome Temp
12-Nether Temp, Water Boils
13-Iron Becomes Red-Hot, Wood Ignites
14-Fire Block Heat
15- Lava Block Heat
Blocks either take on a temperature depending on their location (cave or biomes), or have an inherent heat level that can alter their environment. Heat levels drop and increase the way light levels do- If something has a heat level of 15, the adjacent blocks will become h14, and those next to it become 13, and so on. Everything will of course tend to the default temp for an area, but perhaps not just on a "-1, -1, -1" basis, depending on the materials.
Thermometer item, which displays the current temperature of a block when rightclicking whilst holding it. It slowly reverts to show the temp of the air around you after a little bit. Perhaps crafting it with a slime ball makes it wall-mountable.
What good is a temperature system without any way to have fun with it? I have a couple of ideas, but any other suggestions would be nice. Water, when it reaches a boiling point, produces steam a few blocks above- maybe 3 or 4. I like to think that it opens up a few new options, but to be frank I haven't thought of anything besides adding a fan block that can generate a redstone signal or turn an axle when it's turned. And I'm not sure how much good that would be, especially in the case of redstone. I like the idea of being able to produce ice blocks on demand, so a craftable very-very-cold block would be good for making skating rinks or an ice factory for making houses or for perpetuating a house made of ice in the desert. I need some other ideas here, I think. Some things, when heated, could become harmful to people. Iron blocks would become unsafe to stand on or bump against, and riding on a minecraft would be a bad idea if it wasn't padded (also, padded minecarts). The advantages to this? Off the bat... It would look cool, glowing iron everywhere, and I guess you could make a trap or two with it. Suggest more!
So, after that we have pipes. I've come up with a few blocks that would make for some fun systems.
Pipe: standard pipe block, made of metal. Maybe not iron, maybe add a new ore, unsure atm. Pipes have a window so you can see what's flowing through, and which direction. They also let you travel long distances without changing the heat of the contents. Can carry water, lava, items, steam or just air.
Wooden Pipe: useful for carrying water, doesn't consume delicious iron. Don't try carrying lava with it.
Valve: Pipe with an on/off switch. There also may need to be a device that can reverse the flow of a pipe. Redstone compatible.
Compression Chamber: This is where it got interesting for me. A storage unit connected to pipes, with one input and one output. It takes in something from the input pipe, water, lava(?), steam or just air, and at the end of the output pipe it expels the input material forcefully, with different effects. Good for aesthetic or functional fountains, spraying liquid hot magma all over everything or pushing stuff off cliffs, and steam produces a damaging stream of fog, which scatters and lingers if it hits a block, creating a thickish smokescreen. It could get clogged if you send items down the input pipe, or alter what comes out. Dyes and steam for colored fog?
Grates: Keeps items from flowing down pipe entrances, and disperses steam right as it comes out so it's not a hazard. Probably good for other things, too.
So even if you're not interested in suggesting stuff, your opinion on this would be nice, and if you're totally apathetic to the thread I'm just glad to have it out of my head. I think it would be fun to develop this further, though.