Depends on the suggestion and who reads it. I occasionally read suggestions and later implement them in some fashion.
As far as the gift skill goes, I don't really agree with the unlimited range, and I can see a lot of exploity-type uses for that (such as sending a wizard a slimeball to GTP your whole party in and gear the wizard up). I don't really wanna change it unless Kainzo pushes for it.
Chances are that the wizard will already have a slimeball on him/her. Even if he/she didn't, if the wizard can get into your base once, I believe said wizard will be able to get back into your base with ease again, after he/she has gotten a slime ball. The unlimited range really doesn't have much of an effect on this situation.
If the range was unlimited it would really put a damper on taking a port to spawn or using the herogates for trade. This would in turn take the food out of wizards' mouths.
Having said that I think we can all agree that wizards make enough money, but so do merchants. This is life.
I don't agree with this at all! Seeing as there are only so many Merchants, trading would still be extremely limited, and ports to spawn will still be necessary for most transactions. The only use Gift will have is when the Merchant is selling something to another player (being limited to one stack per use of the skill). In other words, the Merchant won't be able to buy anything in this way. I believe if you're a Merchant, logically you should have a method of sending goods to your customers without the use of outside services (as in most Medieval Era merchants had their own way of transferring goods to customers).
If range was put as unlimited, then how about adding a 5 minute delay for the person actually recieves the gift? Like the gift is sent by courier?
A 5 minute delay I think is a bit much, however some sort of delay sounds like a good idea.
I just realized that this adds a whole new sales approach for Merchants. Merchants can now offer free shipping (or priced shipping) for their goods. While this may challenge the Wizards "Port To Spawn" business, I think the added competition would make the economy more diverse and fun to participate in. At the moment, there is no other way to exchange goods in person to another player unless you take a herogate to spawn, or get a Wizard port to spawn. Competition is vital to any economy - it should be welcomed, not opposed!