- Joined
- Nov 25, 2012
- Location
- United States
A lot of people have posted issue with Frenzy / QuiveringPalm.
However, I have also heard that Provoke works completely fine.
This is strange to me because they use almost the exact same code. I would like to fix these for everyone, but I am not really in a position where I am willing to manually test stuff anymore. I do not mind fixing bugs if they are quick/easy to do. However, doing this without testing is a pain in the ass.
BUT! There is a way you all can help me with this. Tell me which of the following works / doesn't work. Either by testing it yourself or having allies test for/with you.
Berserker
Ninja
Ranger
Disciple
Paladin
Bard
A lot of this stuff uses the same code, so based on what anyone can tell me does and does not work, it will be easier for me to fix.
On the skills that have multiple effects for outgoing / incoming damage changes, it's very important to specify which one that you have tested. Saying "Frenzy is broke" is not really enough for me to be able to investigate the issue.
However, I have also heard that Provoke works completely fine.
This is strange to me because they use almost the exact same code. I would like to fix these for everyone, but I am not really in a position where I am willing to manually test stuff anymore. I do not mind fixing bugs if they are quick/easy to do. However, doing this without testing is a pain in the ass.
BUT! There is a way you all can help me with this. Tell me which of the following works / doesn't work. Either by testing it yourself or having allies test for/with you.
Berserker
* Frenzy increases damage (outgoing FROM Berserker) Confirmed Broken (Bingy 1218 / MariusAbyssal)
*Frenzy increases damage (incoming TO Berserker) Confirmed Broken (MariusAbyssal)
*Provoke increases damage (outgoing FROM Berserker) Confirmed Working (What777 / MariusAbyssal)
*Provoke increases damage (incoming TO Berserker) Confirmed Working (MariusAbyssal)
*Bladegrasp (The shitty version that I replaced only for it to be re-replaced for no real reason)
properly blocks damage (incoming TO Berserker) Confirmed Working (MariusAbyssal)
*BerserkerRage increases damage (Just need to see if it increases when your HP drops.) Confirmed Working (MariusAbyssal)
*
*
*
*
properly blocks damage (incoming TO Berserker)
*
Ninja
* Backstab increases damage (using a sword while not sneaking) Confirmed working. (Ahrall)
*Backstab increases damage (using a sword while sneaking) Confirmed working. (Ahrall)
*Backstab increases damage (using shears while not sneaking) Confirmed working. (Ahrall)
*Backstab increases damage (using shears while sneaking) Confirmed working. (Ahrall)
*Envenom deals damage on attack (with swords) Confirmed working. (Ahrall)
*Envenom deals damage on attack (with shears) Confirmed working. (Ahrall)
*
*
*
*
*
Ranger
* Envenom dealing damage on attack (with axes)
* Envenom dealing damage on attack (with bows)
* Envenom dealing damage on attack (with bows)
Disciple
* QuiveringPalm increases damage (TO target FROM everyone) Confirmed Broken (TrueCorruptor)
*FistOfJin heals (Self) Confirmed Working (TrueCorruptor)
*FistOfJin heals (Party) Confirmed Working (TrueCorruptor)
*
*
Paladin
* ShieldReflect reflects damage to attackers (with weapons, not skills.)
Bard
* Warsong increases damage (For Bard) Confirmed Working (Dakinara)
*Warsong increases damage (For Party) Confirmed Working (Dakinara)
*Envenom deals damage on attack (with disks) Confirmed Working (Dakinara)
* Envenom deals damage on attack (with swords)
*
*
* Envenom deals damage on attack (with swords)
A lot of this stuff uses the same code, so based on what anyone can tell me does and does not work, it will be easier for me to fix.
On the skills that have multiple effects for outgoing / incoming damage changes, it's very important to specify which one that you have tested. Saying "Frenzy is broke" is not really enough for me to be able to investigate the issue.
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