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May Notes - 7.4+

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Likes
7,518
Location
The 7th Circle of Heaven
#1
7.4.3+
- Added EchoPets while removing "Pets" permissions will need to be adjusted for this to be effectively the same.
- Re-added Combat Indicators, less buggy hits.
- Added market stalls and market mailboxes to the store AND in-game market.

Townships Changes:
  • Player cap per town set to be unlimited for all tiers (technically will capped at 999). Minimum player counts remain.
  • Player cap increase per housing region removed.
  • Housing region costs halved.
  • Housing income changed to the following:
    • shack - 0
    • house - 5
    • chalet - 10
    • manor - 15
    • mansion - 20
    • villa - 25
    • estate - 30
  • Food requirements removed from housing for payoffs.
  • Tribe housing caps increased to 3 houses.
  • Soul Items server price reduced to 250.
  • Max player tax reduced to 20s.
  • Shack and Campsite Regions unlimited. Campsite power debuff removed. They are intended to assign players their own plots in towns.
  • Town tax changed to 870 (trust me on this one).
  • City Tax changed to 1500.
  • Metropolis tax changed to 2500.

7.4.4.1
- Added the ability to right-click skills to cast while in the /skills or /mskills hotbar menu.
- Remove "other" damage from Combat indicators. This should help with FPS issues on toasters.
- Arrow / Bow damage has been fixed, an update was partially broken and now should be resolved.
- Hellgate now properly takes you to the Hades Nether World.

7.4.5
- Adjusted the crate rewards to respect the new EchoPet system.
- Various changes by bringing in T2 ultimate skills found at level 61 of the Tier 2 classes.
- Updated the proxy and its plugins for better performance and stability.
- Updated Vault and the Economy system.
- Mores notes via @HomicidalJoker - http://pastie.org/private/zf9cgej0jbipinrajljq
- REALLY fixed the issue with agility to dex arrow damage.
- Introduce new chat features to Heroes
- New UI features for the scoreboard for heroes.

Known Issues:
- Some items on the market place are experiencing issues and can swap to different items @cindy_k is looking into it.
 
Last edited:

Alator

Ancient Soul
Staff member
Moderator
Loremaster
Tier 7
Joined
Jan 17, 2011
Likes
772
#2
This is all of the Township changes, including the ones I put through last week.
  • Player cap per town set to be unlimited for all tiers (technically will capped at 999). Minimum player counts remain.
  • Player cap increase per housing region removed.
  • Housing region costs halved.
  • Housing income changed to the following:
    • shack - 0
    • house - 5
    • chalet - 10
    • manor - 15
    • mansion - 20
    • villa - 25
    • estate - 30
  • Food requirements removed from housing for payoffs.
  • Tribe housing caps increased to 3 houses.
  • Soul Items server price reduced to 250.
  • Max player tax reduced to 20s.
  • Shack and Campsite Regions unlimited. Campsite power debuff removed. They are intended to assign players their own plots in towns.
  • Town tax changed to 870 (trust me on this one).
  • City Tax changed to 1500.
  • Metropolis tax changed to 2500.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Likes
7,518
Location
The 7th Circle of Heaven
#3
7.4.4
- Added the ability to right-click skills to cast while in the /skills or /mskills hotbar menu.
- Remove "other" damage from Combat indicators. This should help with FPS issues on toasters.
 

LordZelkova

Ashen One...
Tier 8
Joined
Jul 3, 2011
Likes
358
#12
Assuming that Dex increases bow damage by the same as Str to weapons (Which I think it does.) The number should be correct.
I thought Agi was a 1 point increase.
Just realized I never found out so it's missing from the Wiki.

Anyone feel like confirming to bonus? :p
 
Joined
Sep 28, 2011
Likes
214
#13
I thought Agi was a 1 point increase.
Just realized I never found out so it's missing from the Wiki.

Anyone feel like confirming to bonus? :p
How do bows even work??? :p

If we are basing on how Vanilla damage works. Rapid shots due half damage while fully charged shots do 4.5 times with a chance to deal 5 times...I think.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Likes
7,518
Location
The 7th Circle of Heaven
#14
There's a base damage then there is a modifier based on how fast (velocity) the arrow is going.

If it's doing 200 dmg with rapid pull back as a ninja, then something is broken.

This was tested on VIsions as ranger, the visions bow damage was around 190-200 where was the live damage was 390ish.

It could still be having issues.
 
Joined
Feb 17, 2013
Likes
29
#15
There's a base damage then there is a modifier based on how fast (velocity) the arrow is going.

If it's doing 200 dmg with rapid pull back as a ninja, then something is broken.

This was tested on VIsions as ranger, the visions bow damage was around 190-200 where was the live damage was 390ish.

It could still be having issues.
It was a full charged shot. I'll try to compare from test to live in a little.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Likes
7,518
Location
The 7th Circle of Heaven
#18
7.4.5
- Adjusted the crate rewards to respect the new EchoPet system.
- Various changes by bringing in T2 ultimate skills found at level 61 of the Tier 2 classes.
- Updated the proxy and its plugins for better performance and stability.
- Updated Vault and the Economy system.
- Mores notes via @HomicidalJoker - http://pastie.org/private/zf9cgej0jbipinrajljq
 
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