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Master Cleric (PVP support) has 67 hp, Master Enginerer (crafter) has 69.

Dsawemd

Wiki Team
Legacy Supporter 8
Joined
Jun 16, 2011
Clerics are supposed to be combat medics, but they are more squishy than engineers.

Thoughts?
 
Joined
Mar 28, 2011
I agree Dsawemd. We are able to wear better armor however there has been nothing so far to compensate for the durability problems and how its to expensive to wear any armor because it gets destroyed to quickly. And also healers heal suck because kainzo said he would scale healing with the healers hp and hasn't done so. Or if he has he really needs to rework it. It was fine before he added 20hp across the board but then he didn't do anything after the fact. So yea i completely agree. But there is a lot of things wrong and yes kainzo and coders have a lot on their plate but i think they should be focusing on making things more balanced as opposed to upping the cap.
 

Fury

Iron
Joined
Aug 5, 2011
It's fine really, support class's normally have less hp than most. Overall you will have more hp after a single heal is cast. granted heals are somewhat shaky at the moment.
 
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