Favith
Legacy Supporter 7
- Joined
- Sep 6, 2012
The Mason profession is rather limited in its uses. Every town needs one Mason for the small handful of things we can make but once all the bridges, gates, lifts and doors are made you don't even need the one Mason anymore, much less multiple Masons.
I'm not asking to be made as useful as enchanters or farmers but the addition of a few select "fluff" abilities that Craftbook already offers might help add to the "building improvement specialist" feel that the Mason profession is geared toward.
Some ideas:
Light Switches
http://wiki.sk89q.com/wiki/CraftBook/Light_switches
Redstone Pumpkins
http://wiki.sk89q.com/wiki/CraftBook/Redstone_pumpkins
Redstone Netherrack
http://wiki.sk89q.com/wiki/CraftBook/Redstone_netherrack
Again, these are largely fluff skills for interior decoration purposes but I think individual residences and towns alike could get very creative with how they use these skills. It might make the Mason path a little more useful while still keeping the intended mason theme intact.
Just a few ideas--thanks for considering their merits!
I'm not asking to be made as useful as enchanters or farmers but the addition of a few select "fluff" abilities that Craftbook already offers might help add to the "building improvement specialist" feel that the Mason profession is geared toward.
Some ideas:
Light Switches
http://wiki.sk89q.com/wiki/CraftBook/Light_switches
Redstone Pumpkins
http://wiki.sk89q.com/wiki/CraftBook/Redstone_pumpkins
Redstone Netherrack
http://wiki.sk89q.com/wiki/CraftBook/Redstone_netherrack
Again, these are largely fluff skills for interior decoration purposes but I think individual residences and towns alike could get very creative with how they use these skills. It might make the Mason path a little more useful while still keeping the intended mason theme intact.
Just a few ideas--thanks for considering their merits!