peterpunx
Legacy Supporter 6
- Joined
- Sep 27, 2013
The suggestion: Give some of the tank / healer classes a skill to be steal mana from the target. It should be a small amount and low cooldown. Changing ManaFreeze from dreadknights would be a good example, stealing mana instead of regenerating (lower cd and not a big amount).
Reasons: Right now theres no direct counter for Disciples or Paladins, they keep healing while they are on mele fighting. I think a good way to solve that, without messing other "base on mana" classes, would be that, giving another mele fighting the ability to make them run out of mana if the mele fight takes too long.
Reasons: Right now theres no direct counter for Disciples or Paladins, they keep healing while they are on mele fighting. I think a good way to solve that, without messing other "base on mana" classes, would be that, giving another mele fighting the ability to make them run out of mana if the mele fight takes too long.