• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

Suggestion Lycanthrope/Shapeshifter new class idea

mikehk

Legacy Supporter 6
Joined
Aug 17, 2012
Location
Idaho
A class based around the idea of Lycanthropy

level 1 max heatlh: 550
starting attribute allocation:
Strength: 2
Constitution: -2
Agility: 6
Endurance: 2
Intelligence: -7
Wisdom: -2
Charisma: 1

Hero Tools:
Pickaxe: wood; 4 stone; 8 iron; 12 (isnt this default?)
Axe: wood; 16 stone; 22 iron; 29 diamond; 36
Spade: wood; 4 stone; 8 iron; 12
Hoe: wood; 4 stone; 8 iron; 12
Sword: wood; 4 stone; 8 iron; 12
Other: fist; 15

Skills:
Strike:
Strike's the target for 70 damage causing 30 bleed damage over 6 seconds. damage increased by strength.
cooldown: 5
level: 1

Wolf:
Allows you to tame 1 wolf per 10 agility you have. each wolf has 20 damage, increased by charisma.
level: 1

Potion:
allows potion use
level: 1

Tumble:
you're OK at falling and can fall 3.5 blocks before taking fall damage (before agility)
level: 1

Shapeshift:
Change into your wolf form, gaining 15 strength, 30 agility, and 10 charisma. all wolves within a 20 block radius will treat you as a pack member, becoming hostile when attacked. you're silenced during this effect and cannot use your bow. this skill is toggled on and off.
cooldown: 5
level: 5

SummonWolf
You can summon a wolf
level: 10
cooldown: 120

Infection:
your melee attacks have a 1% chance (add .1% chance per charisma point) to stun for .5 seconds and cause 30 damage.
level: 15

BestialHowl
level: 25
You howl through silence effects and increase the damage of your wolves, and your party deal by 10. damage increased is increased by your charisma. high stamina cost?
cooldown: 60
duration: 15

Feast:
You consume the corpses of enemies killed, restoring some health. player kills restore half of your missing health.
HP restored per mob: 10% of enemy health.
level: 35

KillCommand:
level: 40
You order your wolves to double their attack, doubling their damage for one attack each.
cooldown: 20 seconds

EnvelopingShadow
level: 45
You reach through the shadows to wrap your target in darkness, blinding based on the light level around them, and dealing damage based on the light level around your target. range increased by intelligence
range: 10
cooldown: 15

Track:
level: 50
You track your prey, getting their coordinates within 150 blocks.

Circle:
Your wolves teleport to the opposite side of your target, effectively sandwiching them.
Range: 10
about half stamina.
level: 60

DarkFold
Fold the shadows, no matter how slight, to halve the distance between you and your target
level: 65
uses mana
range: 20
 
Last edited:

malikdanab

Legacy Supporter 8
Joined
Sep 28, 2011
How many times are people going to suggest creatures/races as a "class" before they realize it won't happen...
With my cynicism aside, Seems like it would be a good "Wolf Stance" for shaman or a reintroduction of "Beast Master."

Also, putting some spaces between skills and using bold/larger text for skill-names can make the post less messy.
 
Top