A class based around the idea of Lycanthropy
level 1 max heatlh: 550
starting attribute allocation:
Strength: 2
Constitution: -2
Agility: 6
Endurance: 2
Intelligence: -7
Wisdom: -2
Charisma: 1
Hero Tools:
Pickaxe: wood; 4 stone; 8 iron; 12 (isnt this default?)
Axe: wood; 16 stone; 22 iron; 29 diamond; 36
Spade: wood; 4 stone; 8 iron; 12
Hoe: wood; 4 stone; 8 iron; 12
Sword: wood; 4 stone; 8 iron; 12
Other: fist; 15
Skills:
Strike:
Strike's the target for 70 damage causing 30 bleed damage over 6 seconds. damage increased by strength.
cooldown: 5
level: 1
Wolf:
Allows you to tame 1 wolf per 10 agility you have. each wolf has 20 damage, increased by charisma.
level: 1
Potion:
allows potion use
level: 1
Tumble:
you're OK at falling and can fall 3.5 blocks before taking fall damage (before agility)
level: 1
Shapeshift:
Change into your wolf form, gaining 15 strength, 30 agility, and 10 charisma. all wolves within a 20 block radius will treat you as a pack member, becoming hostile when attacked. you're silenced during this effect and cannot use your bow. this skill is toggled on and off.
cooldown: 5
level: 5
SummonWolf
You can summon a wolf
level: 10
cooldown: 120
Infection:
your melee attacks have a 1% chance (add .1% chance per charisma point) to stun for .5 seconds and cause 30 damage.
level: 15
BestialHowl
level: 25
You howl through silence effects and increase the damage of your wolves, and your party deal by 10. damage increased is increased by your charisma. high stamina cost?
cooldown: 60
duration: 15
Feast:
You consume the corpses of enemies killed, restoring some health. player kills restore half of your missing health.
HP restored per mob: 10% of enemy health.
level: 35
KillCommand:
level: 40
You order your wolves to double their attack, doubling their damage for one attack each.
cooldown: 20 seconds
EnvelopingShadow
level: 45
You reach through the shadows to wrap your target in darkness, blinding based on the light level around them, and dealing damage based on the light level around your target. range increased by intelligence
range: 10
cooldown: 15
Track:
level: 50
You track your prey, getting their coordinates within 150 blocks.
Circle:
Your wolves teleport to the opposite side of your target, effectively sandwiching them.
Range: 10
about half stamina.
level: 60
DarkFold
Fold the shadows, no matter how slight, to halve the distance between you and your target
level: 65
uses mana
range: 20
level 1 max heatlh: 550
starting attribute allocation:
Strength: 2
Constitution: -2
Agility: 6
Endurance: 2
Intelligence: -7
Wisdom: -2
Charisma: 1
Hero Tools:
Pickaxe: wood; 4 stone; 8 iron; 12 (isnt this default?)
Axe: wood; 16 stone; 22 iron; 29 diamond; 36
Spade: wood; 4 stone; 8 iron; 12
Hoe: wood; 4 stone; 8 iron; 12
Sword: wood; 4 stone; 8 iron; 12
Other: fist; 15
Skills:
Strike:
Strike's the target for 70 damage causing 30 bleed damage over 6 seconds. damage increased by strength.
cooldown: 5
level: 1
Wolf:
Allows you to tame 1 wolf per 10 agility you have. each wolf has 20 damage, increased by charisma.
level: 1
Potion:
allows potion use
level: 1
Tumble:
you're OK at falling and can fall 3.5 blocks before taking fall damage (before agility)
level: 1
Shapeshift:
Change into your wolf form, gaining 15 strength, 30 agility, and 10 charisma. all wolves within a 20 block radius will treat you as a pack member, becoming hostile when attacked. you're silenced during this effect and cannot use your bow. this skill is toggled on and off.
cooldown: 5
level: 5
SummonWolf
You can summon a wolf
level: 10
cooldown: 120
Infection:
your melee attacks have a 1% chance (add .1% chance per charisma point) to stun for .5 seconds and cause 30 damage.
level: 15
BestialHowl
level: 25
You howl through silence effects and increase the damage of your wolves, and your party deal by 10. damage increased is increased by your charisma. high stamina cost?
cooldown: 60
duration: 15
Feast:
You consume the corpses of enemies killed, restoring some health. player kills restore half of your missing health.
HP restored per mob: 10% of enemy health.
level: 35
KillCommand:
level: 40
You order your wolves to double their attack, doubling their damage for one attack each.
cooldown: 20 seconds
EnvelopingShadow
level: 45
You reach through the shadows to wrap your target in darkness, blinding based on the light level around them, and dealing damage based on the light level around your target. range increased by intelligence
range: 10
cooldown: 15
Track:
level: 50
You track your prey, getting their coordinates within 150 blocks.
Circle:
Your wolves teleport to the opposite side of your target, effectively sandwiching them.
Range: 10
about half stamina.
level: 60
DarkFold
Fold the shadows, no matter how slight, to halve the distance between you and your target
level: 65
uses mana
range: 20
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