- Joined
- Jun 16, 2011
Just a simple suggestion with tons of far reaching implications if implemented.
Lower the range of Kick by 1 block.
I would like to see Kick and any other skill that implies bodily contact between two players to have more realistic ranges. Not weapon contact, body to body. I am pretty sure that Bash is with the blunt edge of your weapon, and every other skill I am likewise pretty sure has a good range for it's reality of being applied either magically or with your sword/ax/shovel. So this would only mean Kick, unless I missed a skill. Perhaps some of Disciple's moves should be harder hitting at a shorter range.
Yes I know that this change means you have to sprint at the wizard to get there to kick him before Bolt goes off.
That's what you do in real life isn't it? Take flying leaps/kicks on that stupid ugly wizard's face? +1 for realism.
Lower the range of Kick by 1 block.
I would like to see Kick and any other skill that implies bodily contact between two players to have more realistic ranges. Not weapon contact, body to body. I am pretty sure that Bash is with the blunt edge of your weapon, and every other skill I am likewise pretty sure has a good range for it's reality of being applied either magically or with your sword/ax/shovel. So this would only mean Kick, unless I missed a skill. Perhaps some of Disciple's moves should be harder hitting at a shorter range.
Yes I know that this change means you have to sprint at the wizard to get there to kick him before Bolt goes off.
That's what you do in real life isn't it? Take flying leaps/kicks on that stupid ugly wizard's face? +1 for realism.