JDFinal
Legacy Supporter 5
- Joined
- Dec 20, 2011
I suggested this idea on another thread, but it was a bit off topic, so i'm giving the idea it's own thread.
Lot's of new players find it hard to level up in the wild and when they go to Mob Arenas they are often left out or left to die in the early waves by higher level players. I know this for a fact because I have a handful of new players in my town (Level 15<) they find it almost impossible to get into an MA. When they do, they are joined by other low levels, and do not make it very far.
I was thinking that we could have one (maybe two) Mob Arenas located in the spawn city of DragonGuard (<is that what it's called :S <.<). This would allow for easy access (new players won't have to travel in the wild and get killed every 5 seconds [Mobs or mercy less players] )
We mightn't even need a new Mob Arena constructed, we could just make the Sewer Arena level locked.
Here is what I propose (Please don't see these suggestions as what I 100% believe, this is just for the sake of the argument)
Mob Arena: Sewer
Location: Spawn City
Restricted: Level locked to players under 30
Waves: 35 waves
Boss: No Boss. (No blaze, they wouldn't stand a chance) this would also result in no EndStone
Mobs: No caves spiders. Sheep or slime every 5 waves to let them regen mana (Low Levels don't have that much mana)
Rewards:
Wave 5: (See Wiki)
Wave 10-20: (RedStone)
Wave 25: (Iron Ingot)
Wave 30: (Iron Tools)
Wave 35: (Diamond) [Grand Prize]
Sorry if this is all over the place and if i've repeated myself a few times. I've had a big day and am very tired. I'll try to make it easier on the eyes later and add some colour
Lot's of new players find it hard to level up in the wild and when they go to Mob Arenas they are often left out or left to die in the early waves by higher level players. I know this for a fact because I have a handful of new players in my town (Level 15<) they find it almost impossible to get into an MA. When they do, they are joined by other low levels, and do not make it very far.
I was thinking that we could have one (maybe two) Mob Arenas located in the spawn city of DragonGuard (<is that what it's called :S <.<). This would allow for easy access (new players won't have to travel in the wild and get killed every 5 seconds [Mobs or mercy less players] )
We mightn't even need a new Mob Arena constructed, we could just make the Sewer Arena level locked.
Here is what I propose (Please don't see these suggestions as what I 100% believe, this is just for the sake of the argument)
Mob Arena: Sewer
Location: Spawn City
Restricted: Level locked to players under 30
Waves: 35 waves
Boss: No Boss. (No blaze, they wouldn't stand a chance) this would also result in no EndStone
Mobs: No caves spiders. Sheep or slime every 5 waves to let them regen mana (Low Levels don't have that much mana)
Rewards:
Wave 5: (See Wiki)
Wave 10-20: (RedStone)
Wave 25: (Iron Ingot)
Wave 30: (Iron Tools)
Wave 35: (Diamond) [Grand Prize]
Sorry if this is all over the place and if i've repeated myself a few times. I've had a big day and am very tired. I'll try to make it easier on the eyes later and add some colour